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hello
after few try, i think the team will be :

1 : dex scion ( Tank / DD ) dex build ( ineffect' build )
2 : Linzi ( bard ) ( ineffect build )
3 : Sylvan Sorcerer. The Pet can assist the tank and the DPS ( inspired build from Ineffect )

4 : For the last slot, i think it will be a Healer, but i can't decided. Cleric ?paladin ? Other ? ... i think i want a cleric with good heal stats and good fight stats ... but i dont find a good build for him/her
if you have some ideas, they are welcome :)

or the team will be :
2 front liner
1 bard
1 wizard or sorcerer
1 healer ( ?? )

thanks
Joms'
Post edited October 09, 2019 by jomsviking78700
What difficulty are you planing to play on? Hard and bellow?

A simple cleric animal/community can be build in many ways and they are strong and simple to build. However the melee kind need to have high overall stats, so making them MC is probably mandatory.
Post edited October 09, 2019 by gravel04
challenging ... and perharps Hard but not unfair

i got a pet with Sylvan sorcerer, the problem is that i don't want a wall of pet ...

what do you think about a crusader ? with Community domain ?
Post edited October 09, 2019 by jomsviking78700
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jomsviking78700: challenging ... and perharps Hard but not unfair

i got a pet with Sylvan sorcerer, the problem is that i don't want a wall of pet ...

what do you think about a crusader ? with Community domain ?
In my opinion, there is a 3 ways to go. A back liner high wisdom caster/healer, a reach 'medium' damage dealer and sword and shield style offtank. All with community/animal domain.

Is that Linzi build a good range dps?

Edit: Crusader is not that great but if you don't want 2 domains, then it might be for you for a melee type. Keep in mind they also lose 1 spell at every new spell level.
Post edited October 09, 2019 by gravel04
ok

so perharps i can build a cleric animal/community domains

and i can build a simple sorcerer without a pet

Yes, Linzi ranged Dps / buffer and CC
Linzy is a ok-ish support and that's about that. She has 20 PB and no stat over 16. She will never be a ranged dps no matter what you do with her. If you want ranged DPS from story companions - it has to be jubi or ekun, Octavia is ok as well if you can deal with her Con one way or another.
Post edited October 09, 2019 by InEffect
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jomsviking78700: ok

so perharps i can build a cleric animal/community domains

and i can build a simple sorcerer without a pet

Yes, Linzi ranged Dps / buffer and CC
I did a group of 4(hard) with

fighter, pal, defender
cleric, fighter offtank
ranger, rogue archer
full wizard
2 pets

And 4 melees/ 2 ranges was almost always perfect. The leopard small size can help and he is also realy strong. Also be careful with build that drop Int to 7. You might need skills points...
thanks for your answer

just for information, and if it's possible, can you show me the build for your :
figther / paladin / defender
and for the cleric offtank

thanks so much
For Hard and bellow. Some choice are personal preference with a mix of role playing, combat prowess and also outside battle usefulness. Keep in mind that they are not optimal but they reflect how i like to play the game, adjust them with what you like and i honestly doubt they will work on Unfair difficulty.

Main character cleric of Erastil 19, 1 fighter(any)

Lawbringer

15 >16
12 << this can be drop if you want to
16
13
16 >20
13

Skill: Nature max, mobility 3, trickery 1, some persuasion, religion and perception

1. Cleric: Animal, community, shield focus
2. Fighter: Heavy armor focus
3. Cleric: selective channel
5. Animal bound
7. Dodge (item needed)
9. Shield wall
11. wing
13. Imp. crit scimitar(i use a bear companion)
15. Toughness
17. combat expertise
19. extend

Note: Since i only have 2 melees outflank is fine but not great.. Also my main healer become the wizard scroll savant after level 10+, so keep that in mind.

.....

Mercenary Fighter(base) 9, Paladin 3, Stalwart defender 7, 1 monk or vivisectionist

Angelkin

17 > 22
12
16
13
7
14

Skill: Persuasion and perception max, mobility 3 and athletic or UMD

1. Fighter: focus long sword, focus heavy armor
2. Paladin
3. Paladin: shield focus
4. Fighter: dodge (item needed)
5. Fighter: Toughness
6. Fighter: weapon specialization longsword
7. Fighter: Iron will
8. Fighter: Shield wall
9. Fighter: Imp crit longsword
10. Fighter: greater shield focus
11. Fighter: wing
12. S.defender:
13. Vivisectionist*: accomplish sneak attack
14. S.defender: Internal fortitude
15. S.defender: greater weapon focus longsword
16. S.defender: smash
17. S.defender: combat expertise
18. S.defender: anything
19. S.defender: blind fight
20. Paladin: mercy fatigue

Note: This is not a build to follow to the letter but to custom it as you see fit. I use heavy shield 95% of the time and only switch to tank only when needed, with tower shield and ac weapon.
Post edited October 09, 2019 by gravel04
Thanks a lot