sorrowofwind: Yeah, Baldur gate, temple of elemental evil, New Vegas, fallout 1~2, vampire of the masequade, lots of cult games were buggy as well on launch.
Less buggy games on launch were DOS and console games before this gen only I guess.
Or because 28k dial-up internet was so slow not many used it to complain.
They're also using unity which is... well, not really up to the task with complex games.
The critical hits from difficulty reminds me of pool of radiance ruins of myth drannor. The orcs you met in first few counters would kill player remembers easily and no way to resurrect them iirc. Even after first dungeon, the merchant ran off so no place to sell hoard.
Now I just hope there is a short cut from throne room to tavern/outside the city, a pathfinder pnp difficulty setting, and something to prevent kingdom management's death spiral other than auto mode. Using a 7~8 years old none gaming laptop E6320 and haven't met much bugs despite loading each map would take 3~15 minutes.. Maybe it's because I'm still using win7?
Nah. I have win 7 as well. but its faster here: i counted, and it needs around 30 second up to 1 minute to load for a new map. So, it must be because of the weak hardware at the laptop. I think, i do need this much time, because my computer is not the newest one anymore, too.
This long loading times reminds me on Baldurs Gate as well. i started smoking at this time. And because of the long loading times i was always smoking a cigarette in between. At the end of the game, i was around 2 boxes of zigarettes per day...
I hate this long loading times!