Falci: A voxel is a tri dimensional pixel.
Back when most games were still 2D and people were trying to figure out the best way to do 3D effects, it was a known option to now omnipresent poligons.
As you can notice from the game screens and compare to Poligon based games of the same era, voxels end result looks quite different from poligons.
Other games that use voxels include Shadow Warrior (itens only), Blood (itens too) and Command and Conquer Tiberian Sun and Red Alert 2 (the units)
Delta Force 1 and 2 also,some comanche… well a lot of Novalogic games.
And in tiberian sun/red alert 2 the ground is also in voxel I think as it is deformable with explosions (well only in tiberian sun, the option was removed in red alert 2 but it's the
same engine so still voxel).
Edit : oh and more recently Crysis uses voxel also for the maps, voxel is a good way to make nice terrains.