Posted March 29, 2019
1.0.6
Still segfaulting on a clean install with the Library issue. Removing libs workaround is successful. Still no news items, even in a new game. Solus, kernel 4.20.16, glibc 2.29, Mesa 19.0.0
The game seems more stable, no crashes in two hours or so, except from a previous saved game with maybe the missing spacesuit images issue. However there was a freeze just after I jumped one time, or I think the jump was successful. The screen and mouse pointer froze, but the sound continued as if the jump completed. It wasn't a system freeze, just the game window. The game was using 1.1GB of RAM and had one core pegged to max. I don't see anything in the output, but this is what was there as of the freeze:
[GAME]: The Roswell: Jump solution calculated.
[GAME]: Jumping from sector 5 to sector 0
[GAME]: The Roswell: beginning jump, time remaining 3.500000
[RENDER]: Moving camera from 960.000000, 513.000000, 811.500000 -> 954.000000, 535.500000, 897.000000, taking 0.150000 seconds
[RENDER]: Moved to 636.000000, 357.000000, 598.000000
[RENDER]: Lights at desired level.
[GAME]: The Roswell: Misjump offset: 0.000000, dist = 0.00, -491.498291,114.683517 -> -491.498291, 114.683517
[GAME]: Removing all ships on next NPCShipManager cycle.
[WORLD]: Spawning junk at location -264.077576, 292.809021...
[WORLD]: - added 3x Industrial
[WORLD]: - added 17x Oxygen
[WORLD]: - added 11x Plastics
[WORLD]: - added 12x Water
[DETAIL]: resetting MkVII
[DETAIL]: resetting GG10
[DETAIL]: resetting GG10
[DETAIL]: resetting NM/60
[DETAIL]: resetting D4-SNS
[DETAIL]: resetting D-H30
[DETAIL]: resetting RCSYS-GSS
[DETAIL]: resetting KI-ORCHID
[DETAIL]: resetting AE-35
[DETAIL]: resetting SPL-9S
[DETAIL]: resetting GRA 5
[DETAIL]: resetting KIJD-20
[DETAIL]: resetting DA-COMM
[WORLD]: Re-setting synthetic instances for current sector...
[WORLD]: Removing synthetic object
[WORLD]: Cleared up reference to spawned synthetic instances using junk manager.
[DETAIL]: Switching helm display to ship control.
[GAME]: ** Removing all ships from all sectors.
[AI]: Removed all ships from sector 'Magella' in NPCManager.
[AI]: Removed all ships from sector 'Leo' in NPCManager.
[AI]: Removed all ships from sector 'Maru' in NPCManager.
[AI]: Removed all ships from sector 'Tega' in NPCManager.
[AI]: Removed all ships from sector 'Cansa' in NPCManager.
[GAME]: REMOVING Traveller from sector Diwali
[DETAIL]: Removing sensor data for ship 'Traveller' from ship Swallow
[DETAIL]: Removing sensor data for ship 'Traveller' from ship pirate
[DETAIL]: Removing sensor data for ship 'Traveller' from ship Michel de Bont
[WORLD]: Traveller: deleting object.
[GAME]: REMOVING Swallow from sector Diwali
[DETAIL]: Removing sensor data for ship 'Swallow' from ship pirate
[DETAIL]: Removing sensor data for ship 'Swallow' from ship Michel de Bont
[DETAIL]: Removing sensor data for ship 'Swallow' from ship pirate
[WORLD]: Swallow: deleting object.
[GAME]: REMOVING pirate from sector Diwali
[DETAIL]: Removing sensor data for ship 'pirate' from ship Michel de Bont
[DETAIL]: Removing sensor data for ship 'pirate' from ship pirate
[WORLD]: pirate: deleting object.
[GAME]: REMOVING Michel de Bont from sector Diwali
[WORLD]: Michel de Bont: deleting object.
[GAME]: REMOVING pirate from sector Diwali
[WORLD]: pirate: deleting object.
[AI]: Removed all ships from sector 'Diwali' in NPCManager.
[AI]: Removed all ships from sector 'Galileo' in NPCManager.
[AI]: Removed all ships from sector 'Carruthers' Circle' in NPCManager.
[AI]: Removed all ships from sector 'Sagan's Lights' in NPCManager.
[AI]: Removed all ships from sector 'Parssus' in NPCManager.
[AI]: Removed all ships from sector 'De Vass' Star' in NPCManager.
[AI]: Removed all ships from sector 'Two Sisters' in NPCManager.
[AI]: Removed all ships from sector 'SCR-891' in NPCManager.
[AI]: Removed all ships from sector 'SMB-108' in NPCManager.
[AI]: Removed all ships from sector 'ASC-42' in NPCManager.
[AI]: Removed all ships from sector 'MSC-900' in NPCManager.
[AI]: Removed all ships from sector 'LMB-902b' in NPCManager.
[AI]: Removed all ships from sector 'UMS-451' in NPCManager.
[AI]: Removed all ships from sector 'JMY-40b' in NPCManager.
[AI]: Removed all ships from sector 'PLY-505' in NPCManager.
[AI]: Removed all ships from sector 'PUP-230' in NPCManager.
[AI]: Removed all ships from sector 'PUP-9010' in NPCManager.
[AI]: Removed all ships from sector 'BMN-185' in NPCManager.
[AI]: Removed all ships from sector 'PUR-7681' in NPCManager.
[AI]: Removed all ships from sector 'KLP-111' in NPCManager.
[AI]: Removed all ships from sector 'SKT-1080' in NPCManager.
[AI]: Removed all ships from sector 'LTC-751' in NPCManager.
[AI]: Removed all ships from sector 'RSC-78j' in NPCManager.
[AI]: Removed all ships from sector 'PLA-688' in NPCManager.
[AI]: Removed all ships from sector 'USN-636' in NPCManager.
[AI]: Removed all ships from sector 'VYT-1021' in NPCManager.
[AI]: Removed all ships from sector 'QWR-779' in NPCManager.
Cheers and good luck with remaining bugs.
Still segfaulting on a clean install with the Library issue. Removing libs workaround is successful. Still no news items, even in a new game. Solus, kernel 4.20.16, glibc 2.29, Mesa 19.0.0
The game seems more stable, no crashes in two hours or so, except from a previous saved game with maybe the missing spacesuit images issue. However there was a freeze just after I jumped one time, or I think the jump was successful. The screen and mouse pointer froze, but the sound continued as if the jump completed. It wasn't a system freeze, just the game window. The game was using 1.1GB of RAM and had one core pegged to max. I don't see anything in the output, but this is what was there as of the freeze:
[GAME]: The Roswell: Jump solution calculated.
[GAME]: Jumping from sector 5 to sector 0
[GAME]: The Roswell: beginning jump, time remaining 3.500000
[RENDER]: Moving camera from 960.000000, 513.000000, 811.500000 -> 954.000000, 535.500000, 897.000000, taking 0.150000 seconds
[RENDER]: Moved to 636.000000, 357.000000, 598.000000
[RENDER]: Lights at desired level.
[GAME]: The Roswell: Misjump offset: 0.000000, dist = 0.00, -491.498291,114.683517 -> -491.498291, 114.683517
[GAME]: Removing all ships on next NPCShipManager cycle.
[WORLD]: Spawning junk at location -264.077576, 292.809021...
[WORLD]: - added 3x Industrial
[WORLD]: - added 17x Oxygen
[WORLD]: - added 11x Plastics
[WORLD]: - added 12x Water
[DETAIL]: resetting MkVII
[DETAIL]: resetting GG10
[DETAIL]: resetting GG10
[DETAIL]: resetting NM/60
[DETAIL]: resetting D4-SNS
[DETAIL]: resetting D-H30
[DETAIL]: resetting RCSYS-GSS
[DETAIL]: resetting KI-ORCHID
[DETAIL]: resetting AE-35
[DETAIL]: resetting SPL-9S
[DETAIL]: resetting GRA 5
[DETAIL]: resetting KIJD-20
[DETAIL]: resetting DA-COMM
[WORLD]: Re-setting synthetic instances for current sector...
[WORLD]: Removing synthetic object
[WORLD]: Cleared up reference to spawned synthetic instances using junk manager.
[DETAIL]: Switching helm display to ship control.
[GAME]: ** Removing all ships from all sectors.
[AI]: Removed all ships from sector 'Magella' in NPCManager.
[AI]: Removed all ships from sector 'Leo' in NPCManager.
[AI]: Removed all ships from sector 'Maru' in NPCManager.
[AI]: Removed all ships from sector 'Tega' in NPCManager.
[AI]: Removed all ships from sector 'Cansa' in NPCManager.
[GAME]: REMOVING Traveller from sector Diwali
[DETAIL]: Removing sensor data for ship 'Traveller' from ship Swallow
[DETAIL]: Removing sensor data for ship 'Traveller' from ship pirate
[DETAIL]: Removing sensor data for ship 'Traveller' from ship Michel de Bont
[WORLD]: Traveller: deleting object.
[GAME]: REMOVING Swallow from sector Diwali
[DETAIL]: Removing sensor data for ship 'Swallow' from ship pirate
[DETAIL]: Removing sensor data for ship 'Swallow' from ship Michel de Bont
[DETAIL]: Removing sensor data for ship 'Swallow' from ship pirate
[WORLD]: Swallow: deleting object.
[GAME]: REMOVING pirate from sector Diwali
[DETAIL]: Removing sensor data for ship 'pirate' from ship Michel de Bont
[DETAIL]: Removing sensor data for ship 'pirate' from ship pirate
[WORLD]: pirate: deleting object.
[GAME]: REMOVING Michel de Bont from sector Diwali
[WORLD]: Michel de Bont: deleting object.
[GAME]: REMOVING pirate from sector Diwali
[WORLD]: pirate: deleting object.
[AI]: Removed all ships from sector 'Diwali' in NPCManager.
[AI]: Removed all ships from sector 'Galileo' in NPCManager.
[AI]: Removed all ships from sector 'Carruthers' Circle' in NPCManager.
[AI]: Removed all ships from sector 'Sagan's Lights' in NPCManager.
[AI]: Removed all ships from sector 'Parssus' in NPCManager.
[AI]: Removed all ships from sector 'De Vass' Star' in NPCManager.
[AI]: Removed all ships from sector 'Two Sisters' in NPCManager.
[AI]: Removed all ships from sector 'SCR-891' in NPCManager.
[AI]: Removed all ships from sector 'SMB-108' in NPCManager.
[AI]: Removed all ships from sector 'ASC-42' in NPCManager.
[AI]: Removed all ships from sector 'MSC-900' in NPCManager.
[AI]: Removed all ships from sector 'LMB-902b' in NPCManager.
[AI]: Removed all ships from sector 'UMS-451' in NPCManager.
[AI]: Removed all ships from sector 'JMY-40b' in NPCManager.
[AI]: Removed all ships from sector 'PLY-505' in NPCManager.
[AI]: Removed all ships from sector 'PUP-230' in NPCManager.
[AI]: Removed all ships from sector 'PUP-9010' in NPCManager.
[AI]: Removed all ships from sector 'BMN-185' in NPCManager.
[AI]: Removed all ships from sector 'PUR-7681' in NPCManager.
[AI]: Removed all ships from sector 'KLP-111' in NPCManager.
[AI]: Removed all ships from sector 'SKT-1080' in NPCManager.
[AI]: Removed all ships from sector 'LTC-751' in NPCManager.
[AI]: Removed all ships from sector 'RSC-78j' in NPCManager.
[AI]: Removed all ships from sector 'PLA-688' in NPCManager.
[AI]: Removed all ships from sector 'USN-636' in NPCManager.
[AI]: Removed all ships from sector 'VYT-1021' in NPCManager.
[AI]: Removed all ships from sector 'QWR-779' in NPCManager.
Cheers and good luck with remaining bugs.