Posted August 25, 2016
I'm getting the following error when starting the game:
LowLevelFatalError [File:E:\Obduction-Build-Folder\Obduction-Win-Editor\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util. cpp] [Line: 180]
Unreal Engine is exiting due to D3D device being lost. D3D device was not available to assertain DXGI cause.
Crash in runnable thread RenderThread 1
My machine:
Windows 10 Home x64
16GB RAM
Core i5-4308U @ 2.8 GHz
Intel Iris 5100 graphics
What should I try to help diagnose this problem?
Thanks!
k2m
LowLevelFatalError [File:E:\Obduction-Build-Folder\Obduction-Win-Editor\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util. cpp] [Line: 180]
Unreal Engine is exiting due to D3D device being lost. D3D device was not available to assertain DXGI cause.
Crash in runnable thread RenderThread 1
My machine:
Windows 10 Home x64
16GB RAM
Core i5-4308U @ 2.8 GHz
Intel Iris 5100 graphics
What should I try to help diagnose this problem?
Thanks!
k2m
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