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Excerpt from Q: Can't get past the character creation screen. Help please!

This addresses an issue for Nox (version 1.0.0.10) on OS X where the game hangs on the character creation screen when the Accept button is clicked.

How to create a functional Nox via Wineskin for Mac OS X (tested on Yosemite 10.10):
(Update: See OS X El Capitan 10.11 Update at End of Post)

(1) Download the Windows version of Nox from GOG (currently version 2.0.0.20)
(2) Download and install Wineskin Winery 2.6.0
(3) Run Wineskin Winery and install the engine WS9Wine1.4.1
(4) Create a New Blank Wrapper named Nox.app
(5) In Finder, Show Package Contents (via Ctrl+Click menu) of Nox.app
(6) Run the contained Wineskin.app
(7) Under the Advanced section, use Tools > Winetricks to:
* Install the gdiplus DLL
* Set ddr=gdi
(8) Click Install Software button (at the bottom of the Advanced window) and select the Windows Nox installer exe file you downloaded earlier.
(9) Complete the installation, agreeing to the EULA and using the installer defaults—if you can't see the buttons, just use the Enter key to progress through each screen.
(10) Set the runnable Windows EXE option to use NOX.EXE
(11) Click Set Screen Options and change the following (click Done when finished):
* Override Wine control of Screen Settings? - Override
* Override Settings - Fullscreen
(12) Click Test Run to see if everything worked correctly—if so, you're done—if not, review above.

As an aside, you can convert the gfw_high.ico icon file in the nested Nox game directory to a Mac compatible format (ICNS) using something like iConvertIcons (has an online web-based converter) and set the resulting gfw_high.icns file as the Wineskin icon in the Advanced > Configuration tab.

Additional Note (OpenGL vs. GDI):
Setting ddr=gdi isn't strictly required, and it will likely make the video scenes choppy and difficult to watch. Instead, you can set ddr=opengl, which will make the videos play more smoothly, but may also add some vsync issues / screen tearing during gameplay at lower resolutions. If you prefer to use ddr=opengl, I recommend playing at 1024x768 instead of 640x480.

Update (2015.10.27) - OS X El Capitan (10.11): Since OS X El Capitan (10.11) was released, Wineskin 2.6.0 no longer works. Wineskin 2.6.1 fixes the problem, but I've only tested it with newer versions of the Wine engine so far (WS9Wine1.7.29+). Should be fine, but I haven't play tested it. Your mileage may vary.
Post edited October 27, 2015 by xixas
You are the MAN!!! Thank you! This works perfectly! Only problem is that the game itself doesn't have a setting to change mouse scroll speed. Ah well. Thanks again!
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Allom: You are the MAN!!! Thank you! This works perfectly! Only problem is that the game itself doesn't have a setting to change mouse scroll speed. Ah well. Thanks again!
I'm glad I could help =)

You should probably know that since OS X El Capitan (10.11) was released, Wineskin 2.6.0 no longer works. Wineskin 2.6.1 fixes the problem, but I've only tested it with newer versions of the Wine engine so far (WS9Wine1.7.29+). They'll likely work fine for Nox, but again, I haven't tried it yet. I'll add a note to the post.
avatar
Allom: You are the MAN!!! Thank you! This works perfectly! Only problem is that the game itself doesn't have a setting to change mouse scroll speed. Ah well. Thanks again!
avatar
xixas: I'm glad I could help =)

You should probably know that since OS X El Capitan (10.11) was released, Wineskin 2.6.0 no longer works. Wineskin 2.6.1 fixes the problem, but I've only tested it with newer versions of the Wine engine so far (WS9Wine1.7.29+). They'll likely work fine for Nox, but again, I haven't tried it yet. I'll add a note to the post.
This is way off topic, but is there a way to figure out how to run Return to Krondor? The only wineskin I could find has major problems with it, and I don't know enough about wineskin for what wine tricks and stuff should be used.
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Allom: This is way off topic, but is there a way to figure out how to run Return to Krondor? The only wineskin I could find has major problems with it, and I don't know enough about wineskin for what wine tricks and stuff should be used.
@Allom, sorry but I haven't tried that one. The process of troubleshooting games with Wine is part luck and part experience, and it often comes down to simple trial and error. It's best to stand on the shoulders of others whenever possible.

If you want to see what others have found (as far as Wine settings go) you can often start at WineHQ (in the AppDB section), PlayOnLinux/PlayOnMac, and the PortingTeam websites—all of which are easy enough to find via Google. If anyone's tried with any success they will often post their Wine settings in one form or another. WineHQ has some pretty good documentation on common Wine settings and their effects.

Beyond that all I can really recommend is researching the various popular DLL overrides and graphics switches available from winetricks—sometimes it's as simple as switching from OpenGL to GDI rendering (ddr=gdi). There are a ton of other manual tweaks you can make on your own, but that's beyond the scope of this conversation.

I did a quick check on WineHQ and it looks like there was some success with getting the CD version of Return to Krondor to run back in 2009, so you've got a good shot at making it happen.

Of course... you should probably take this over to the Return to Krondor forum for further replies ;)

Best of luck.
Post edited October 30, 2015 by xixas
avatar
xixas: Excerpt from Q: Can't get past the character creation screen. Help please!

This addresses an issue for Nox (version 1.0.0.10) on OS X where the game hangs on the character creation screen when the Accept button is clicked.

How to create a functional Nox via Wineskin for Mac OS X (tested on Yosemite 10.10):
(Update: See OS X El Capitan 10.11 Update at End of Post)

(1) Download the Windows version of Nox from GOG (currently version 2.0.0.20)
(2) Download and install Wineskin Winery 2.6.0
(3) Run Wineskin Winery and install the engine WS9Wine1.4.1
(4) Create a New Blank Wrapper named Nox.app
(5) In Finder, Show Package Contents (via Ctrl+Click menu) of Nox.app
(6) Run the contained Wineskin.app
(7) Under the Advanced section, use Tools > Winetricks to:
* Install the gdiplus DLL
* Set ddr=gdi
(8) Click Install Software button (at the bottom of the Advanced window) and select the Windows Nox installer exe file you downloaded earlier.
(9) Complete the installation, agreeing to the EULA and using the installer defaults—if you can't see the buttons, just use the Enter key to progress through each screen.
(10) Set the runnable Windows EXE option to use NOX.EXE
(11) Click Set Screen Options and change the following (click Done when finished):
* Override Wine control of Screen Settings? - Override
* Override Settings - Fullscreen
(12) Click Test Run to see if everything worked correctly—if so, you're done—if not, review above.

As an aside, you can convert the gfw_high.ico icon file in the nested Nox game directory to a Mac compatible format (ICNS) using something like iConvertIcons (has an online web-based converter) and set the resulting gfw_high.icns file as the Wineskin icon in the Advanced > Configuration tab.

Additional Note (OpenGL vs. GDI):
Setting ddr=gdi isn't strictly required, and it will likely make the video scenes choppy and difficult to watch. Instead, you can set ddr=opengl, which will make the videos play more smoothly, but may also add some vsync issues / screen tearing during gameplay at lower resolutions. If you prefer to use ddr=opengl, I recommend playing at 1024x768 instead of 640x480.

Update (2015.10.27) - OS X El Capitan (10.11): Since OS X El Capitan (10.11) was released, Wineskin 2.6.0 no longer works. Wineskin 2.6.1 fixes the problem, but I've only tested it with newer versions of the Wine engine so far (WS9Wine1.7.29+). Should be fine, but I haven't play tested it. Your mileage may vary.
https://www.gadgetssai.in/2017/05/nox-app-player-pc-download-nox-app.html?m=1
Post edited July 13, 2021 by gadgetssai