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I'm thinking of giving NMS a try, devs added plenty and it looks to be getting better but still I'd appreciate some opinions from people actively playing. If I pick it up I'll be playing single player/offline and not fussed about VR. Contentwise it looks like it improved a lot. How stable and optimized is it in it's current state?
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Thoogah: I'm thinking of giving NMS a try, devs added plenty and it looks to be getting better but still I'd appreciate some opinions from people actively playing. If I pick it up I'll be playing single player/offline and not fussed about VR. Contentwise it looks like it improved a lot. How stable and optimized is it in it's current state?
The current state is called Abyss and you can best overview the features on the NMS webpage (News section).
The main Beyond update is coming this summer with Vulkan replacing OpenGL which should throw out a lot of stability issues (for AMD cards especially), with large MP additions. I don't expect many SP features added (and VR which will be in the game is not a gameplay feature, it's a game interface.)

The game state has a lot of issues in small details that add up to be annoying but you can workaround. Especially mission mechanics, base building mechanics (severe), some storage interface items, fleet icons etc. are not working as intended. The initial tutorial must be played until a certain point to really have 'free roaming' in the game.
To currently play the game without issues, have a GPU with 4GB VRAM at least and a fast processor i7 4.0 ghz. The central interesting gameplay is Single Player, not MP, and I expect (and hope) that 'Beyond' will not change this game character.

Cheers,
Post edited June 08, 2019 by XenonS
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Thoogah: I'm thinking of giving NMS a try, devs added plenty and it looks to be getting better but still I'd appreciate some opinions from people actively playing. If I pick it up I'll be playing single player/offline and not fussed about VR. Contentwise it looks like it improved a lot. How stable and optimized is it in it's current state?
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XenonS: The current state is called Abyss and you can best overview the features on the NMS webpage (News section).
The main Beyond update is coming this summer with Vulkan replacing OpenGL which should throw out a lot of stability issues (for AMD cards especially), with large MP additions. I don't expect many SP features added (and VR which will be in the game is not a gameplay feature, it's a game interface.)

The game state has a lot of issues in small details that add up to be annoying but you can workaround. Especially mission mechanics, base building mechanics (severe), some storage interface items, fleet icons etc. are not working as intended. The initial tutorial must be played until a certain point to really have 'free roaming' in the game.
To currently play the game without issues, have a GPU with 4GB VRAM at least and a fast processor i7 4.0 ghz. The central interesting gameplay is Single Player, not MP, and I expect (and hope) that 'Beyond' will not change this game character.

Cheers,
Thank you for the reply, I guess I'll skip it then. My VRAM is good but my CPU it's an I5 8th gen 3.2 ghz would fall short I think. I'll check back after beyond hits.
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XenonS: The current state is called Abyss and you can best overview the features on the NMS webpage (News section).
The main Beyond update is coming this summer with Vulkan replacing OpenGL which should throw out a lot of stability issues (for AMD cards especially), with large MP additions. I don't expect many SP features added (and VR which will be in the game is not a gameplay feature, it's a game interface.)

The game state has a lot of issues in small details that add up to be annoying but you can workaround. Especially mission mechanics, base building mechanics (severe), some storage interface items, fleet icons etc. are not working as intended. The initial tutorial must be played until a certain point to really have 'free roaming' in the game.
To currently play the game without issues, have a GPU with 4GB VRAM at least and a fast processor i7 4.0 ghz. The central interesting gameplay is Single Player, not MP, and I expect (and hope) that 'Beyond' will not change this game character.

Cheers,
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Thoogah: Thank you for the reply, I guess I'll skip it then. My VRAM is good but my CPU it's an I5 8th gen 3.2 ghz would fall short I think. I'll check back after beyond hits.
NO, your CPU doesn't fall short! This is not a reason to skip buying the game. My spec proposals above are intended to be a 'guarantee' that you will not have major issues, but your CPU is ok with 3.2 GHz. Have at least 8GB system RAM, better 16GB RAM and you will play fine as long as your GPU is a *dedicated* one with at least 2GB VRAM, 4GB+ are better.
Post edited June 09, 2019 by XenonS
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XenonS: The current state is called Abyss and you can best overview the features on the NMS webpage (News section).
The main Beyond update is coming this summer with Vulkan replacing OpenGL which should throw out a lot of stability issues (for AMD cards especially), with large MP additions. I don't expect many SP features added (and VR which will be in the game is not a gameplay feature, it's a game interface.)

The game state has a lot of issues in small details that add up to be annoying but you can workaround. Especially mission mechanics, base building mechanics (severe), some storage interface items, fleet icons etc. are not working as intended. The initial tutorial must be played until a certain point to really have 'free roaming' in the game.
To currently play the game without issues, have a GPU with 4GB VRAM at least and a fast processor i7 4.0 ghz. The central interesting gameplay is Single Player, not MP, and I expect (and hope) that 'Beyond' will not change this game character.

Cheers,
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Thoogah: Thank you for the reply, I guess I'll skip it then. My VRAM is good but my CPU it's an I5 8th gen 3.2 ghz would fall short I think. I'll check back after beyond hits.
Mine works good with an i5 6600; but waiting out for Beyond (and maybe even a hotfix patch or two beyond that [pun intended]) is a wise move IMO. Dev added a big ton of stuff to play around with base building but when you go crazy with a massive base you run into nasty loading issues of base parts and even if not the planets appear to not be stable; meaning if you spend massive amount of hours looking for the perfect looking paradise world on the perfect location it might look like an horrible mud covered accident after a patch because... something. Reasons.

So big hope the devs clean that up with Beyond to justify the massive man-hours they put into base building tools and I put into making one.
cheers for responses XenonS & Anothername, I got 6GB VRAM and 16GB RAM so I'd be good imo

I'll wait for beyond and see how that turns out
Post edited June 10, 2019 by Thoogah
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Thoogah: cheers for responses XenonS & Anothername, I got 6GB VRAM and 16GB RAM so I'd be good imo

I'll wait for beyond and see how that turns out
The game got a lot of negative press, but IMO its quite fun. You're likely going to find that the game doesn't offer you much in the way of interesting progression, you're more on your own to set goals and work toward them al la "minecraft" Thats not to say there isnt a plot arc, but its tedious and feels tacked on after the fact (it basically was)

I have to caveat my next statement with the fact that I really like GoG and I really dislike DRM'd games as well as the steam client: There are two distinct versions of NMS, a DRM version and a non-DRM version.

Hello Games has a track record of not releasing multiplayer content for the non-DRM version. Thats the ability to play MP and all the (little as of now, likely to grow) content that comes along with it. HG was over a half year late in giving a trivial MP experience to the GOG version of the game and seem to have given up on getting the GoG users included in the DRM multiplayer experience (read: multiplayer stuff happens on steam, publisher not interested in letting GoG players in on it by enabling crossplay)

As of now theres not much MP content, but it appears that future patches are geared toward more MP content. The track record is that the GoG version will not get this content, if it does it will be dramatically late and unable to be played with the vast majority of the community.

I dont expect anything game changing to be released, but in all fairness the patches HG has pushed out really do add a lot of new stuff to do/explore, so you run the risk of HGs putting effort into multiplayer stuff that you really wont get to experience on the GoG platform.

Apologies if this sounds like I'm being a wet blanket, but its information I wish I'd had known before purchasing.

...but do get the game, if you went so far as to post on a forum here you're probably the right type to like the game...
Post edited June 12, 2019 by Karsus
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Thoogah: cheers for responses XenonS & Anothername, I got 6GB VRAM and 16GB RAM so I'd be good imo

I'll wait for beyond and see how that turns out
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Karsus: The game got a lot of negative press, but IMO its quite fun. You're likely going to find that the game doesn't offer you much in the way of interesting progression, you're more on your own to set goals and work toward them al la "minecraft" Thats not to say there isnt a plot arc, but its tedious and feels tacked on after the fact (it basically was)

I have to caveat my next statement with the fact that I really like GoG and I really dislike DRM'd games as well as the steam client: There are two distinct versions of NMS, a DRM version and a non-DRM version.

Hello Games has a track record of not releasing multiplayer content for the non-DRM version. Thats the ability to play MP and all the (little as of now, likely to grow) content that comes along with it. HG was over a half year late in giving a trivial MP experience to the GOG version of the game and seem to have given up on getting the GoG users included in the DRM multiplayer experience (read: multiplayer stuff happens on steam, publisher not interested in letting GoG players in on it by enabling crossplay)

As of now theres not much MP content, but it appears that future patches are geared toward more MP content. The track record is that the GoG version will not get this content, if it does it will be dramatically late and unable to be played with the vast majority of the community.

I dont expect anything game changing to be released, but in all fairness the patches HG has pushed out really do add a lot of new stuff to do/explore, so you run the risk of HGs putting effort into multiplayer stuff that you really wont get to experience on the GoG platform.

Apologies if this sounds like I'm being a wet blanket, but its information I wish I'd had known before purchasing.

...but do get the game, if you went so far as to post on a forum here you're probably the right type to like the game...
No worries, and thank you for the response. I'm not much of a multiplayer player anyway so that's not a turn off but more of a turn on for me :D

I was more concerned about fixes and optimization. I'll sit on it and wait a bit more for the next big update then see how it turns out.
Heya Mate,
I had the same thought as it was on special, asked my friends "is it worth it at half price" they said yeah.
This is for anyone who is thinking like me, please be aware.
Unfortunately players of this game have what i can only describe as stockholm syndrome, it is garbage.
I play a few of the games like this that are in the perpetual alpha/beta where you EXPECT them to have bad bugs and they're actually of a better quality than this.
Heres sone quick snips of conversation i had with one of my friends, after playing for a decent amount of time:
did you know, that you cant sell ships?
and then i accidentally exploited a dupe bug becuase CONTAINERS are broken?
and that map markers arn't permenant? so i found a drop pod, put half the stuff in to activate it, wander off to get the rest of items required and then realise i'll never see that drop pod again?
did you know you could accidentally sell everything in the game and make the game unplayable because there was no HUD anymore?
that a new player may get their first exosuit upgrade, and click go in their general inventory with no idea what that means then for the rest of the game lose an inventory spot becuase you cant move them
you can fly to a star go to the trade outpost and buy a suit upgrade for pretty much chump change or inject 10 times that on something you found for the same outcome
did you know you can also buy ship upgrades without knowing what they do and end up in a worse position?

there are so many other instances of the game just...not being good, or being bugged, or unbalanced. Its just a constant onslaught.

you'll find excuses, constant excuses from the loyal playerbase, because they dont realise that these things arn't meant to happen in the first place to require an excuse.

anyways, hopefully that saves someone the 30 bucks it cost me.
Good luck.
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Cynicidal: Heya Mate,
I had the same thought as it was on special, asked my friends "is it worth it at half price" they said yeah.
This is for anyone who is thinking like me, please be aware.
Unfortunately players of this game have what i can only describe as stockholm syndrome, it is garbage.
I play a few of the games like this that are in the perpetual alpha/beta where you EXPECT them to have bad bugs and they're actually of a better quality than this.
Heres sone quick snips of conversation i had with one of my friends, after playing for a decent amount of time:
did you know, that you cant sell ships?
and then i accidentally exploited a dupe bug becuase CONTAINERS are broken?
and that map markers arn't permenant? so i found a drop pod, put half the stuff in to activate it, wander off to get the rest of items required and then realise i'll never see that drop pod again?
did you know you could accidentally sell everything in the game and make the game unplayable because there was no HUD anymore?
that a new player may get their first exosuit upgrade, and click go in their general inventory with no idea what that means then for the rest of the game lose an inventory spot becuase you cant move them
you can fly to a star go to the trade outpost and buy a suit upgrade for pretty much chump change or inject 10 times that on something you found for the same outcome
did you know you can also buy ship upgrades without knowing what they do and end up in a worse position?

there are so many other instances of the game just...not being good, or being bugged, or unbalanced. Its just a constant onslaught.

you'll find excuses, constant excuses from the loyal playerbase, because they dont realise that these things arn't meant to happen in the first place to require an excuse.

anyways, hopefully that saves someone the 30 bucks it cost me.
Good luck.
I respect your view, but I disagree and don't feel like a hostage. This game is precisely what i expected at this moment. Not from the start, granted. It's space Minecraft.
If you goof around and don't try to get into the game, blame yourself. If you don't read instructions, blame yourself. That being said, it never occured to me to sell it all, just why? How the game treats map markers should be known to you if you actually pay attention. Only special Points of Interest stay mapped = your base. Everything else you need to mark down with a beacon or you lose it. Because it's logical. It's HUGE and you don't need to cling to that one place on one planet. There are billions of planets with places like that one.
In regard to excuses and loyal playerbase, that comes with devotion from the makers. They did win me back with their great updates over the years. Every other company (beside CDPR) will sell those HUGE updates as DLCs.
Bottom line is this game does not fit your taste. I respect your review, it's a shame you give up but nobody twists your arm to play it.
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Cynicidal: Heres sone quick snips of conversation i had with one of my friends, after playing for a decent amount of time:
did you know, that you cant sell ships?
Did you know you can own up to six ships, and you can trade them at any time? This is as designed and not a bug.
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Cynicidal: and then i accidentally exploited a dupe bug becuase CONTAINERS are broken?
Fair enough on this criticism. Containers were glitchy and HG 'fixed' them. They still have glitches, but not what they used to. Definitely a bug that needs fixing.

But did you report the bug to HG? I'm guessing not. Easier to complain than actively try to help get bugs fixed, isn't it?
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Cynicidal: and that map markers arn't permenant? so i found a drop pod, put half the stuff in to activate it, wander off to get the rest of items required and then realise i'll never see that drop pod again?
'Wander off', or fly off? If you wandered off, you should have been able to locate it with your visor, as it will show nearby structures. That aside, your visor has a lot of info, one part of which is your coordinates on the planet. Latitude and Longitude. You can use those to note a location of interest and also to get back to that location. You can also drop a beacon or a base computer to mark it. That's something you learn if you take time to play the game.
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Cynicidal: did you know you could accidentally sell everything in the game and make the game unplayable because there was no HUD anymore?
I have no idea what you're talking about here, and have seen no way to 'accidentally sell everything'. I'd like to hear more details about this, because it sounds like user error here and not the game.
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Cynicidal: that a new player may get their first exosuit upgrade, and click go in their general inventory with no idea what that means then for the rest of the game lose an inventory spot becuase you cant move them
Again, an explanation is needed. I have no idea what behavior you're describing here, and don't know how you'd contrive to screw up the exosuit upgrade because it literally only gives you the choice of which inventory you want to upgrade (cargo, general, or technology) and adds the slot automatically. If you accidentally choose the wrong inventory, you can always choose the other next time. You don't 'lose' a slot. You can still max them all out. This once again sounds like user error or a complete misunderstanding of the game mechanic.
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Cynicidal: you can fly to a star go to the trade outpost and buy a suit upgrade for pretty much chump change or inject 10 times that on something you found for the same outcome
Once again, if you played the game long enough, you'd discover that each successive exosuit slot upgrade costs more and more. At some point they'll cost 1 million units each. After only a few slots, it's actually cheaper in material costs to use drop pods.
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Cynicidal: did you know you can also buy ship upgrades without knowing what they do and end up in a worse position?
What 'worse position'? Again, explanation needed. As for not knowing what ship upgrades do, they're pretty obvious and if you make an error, you can uninstall the upgrade (you get mats back, not the upgrade module) or you can always reload your save.
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Cynicidal: there are so many other instances of the game just...not being good, or being bugged, or unbalanced. Its just a constant onslaught.

you'll find excuses, constant excuses from the loyal playerbase, because they dont realise that these things arn't meant to happen in the first place to require an excuse.
You know it's statements like your last one and your reference to Stockholm Syndrome that just make you seem like a troll. There are bugs in the game - anyone that says there aren't is being willfully blind. But more than half of what you're describing is either working as intended, a result of you not understanding the game mechanics, or not learning to actually play the game.

So it's maybe not the game for you. That's fine. But there's no call to insult the intelligence of people that like it, and you may want to do a bit more research or play the game a bit more to learn it better before posting things that make you look like a troll.
i like this post (by TerriblePurpose)
ups, i acidentaly buried troll comment (yea right, "acidentaly")
Post edited July 12, 2019 by ciberzombie
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Cynicidal: Heya Mate,
I had the same thought as it was on special, asked my friends "is it worth it at half price" they said yeah.
This is for anyone who is thinking like me, please be aware.
Unfortunately players of this game have what i can only describe as stockholm syndrome, it is garbage.
I play a few of the games like this that are in the perpetual alpha/beta where you EXPECT them to have bad bugs and they're actually of a better quality than this.
Heres sone quick snips of conversation i had with one of my friends, after playing for a decent amount of time:
did you know, that you cant sell ships?
and then i accidentally exploited a dupe bug becuase CONTAINERS are broken?
and that map markers arn't permenant? so i found a drop pod, put half the stuff in to activate it, wander off to get the rest of items required and then realise i'll never see that drop pod again?
did you know you could accidentally sell everything in the game and make the game unplayable because there was no HUD anymore?
that a new player may get their first exosuit upgrade, and click go in their general inventory with no idea what that means then for the rest of the game lose an inventory spot becuase you cant move them
you can fly to a star go to the trade outpost and buy a suit upgrade for pretty much chump change or inject 10 times that on something you found for the same outcome
did you know you can also buy ship upgrades without knowing what they do and end up in a worse position?

there are so many other instances of the game just...not being good, or being bugged, or unbalanced. Its just a constant onslaught.

you'll find excuses, constant excuses from the loyal playerbase, because they dont realise that these things arn't meant to happen in the first place to require an excuse.

anyways, hopefully that saves someone the 30 bucks it cost me.
Good luck.
I think you should replay the game paying more attention to the initial tutorial, all things you pretend to be bugs are not, except the containers (make a Zendesk report!), and btw: there is a game guide in the menu, did you know that? Most of your questions about the mechanics of upgrades etc. are anwered there and should not be a problem. With some of your comments I must deduce you haven't even played the scenarios you describe, else it would be easy for you to get these things right.
Post edited July 18, 2019 by XenonS
once again cheers for everyone for their opinions, I finally said "F it" and picked it up today
let's see what happens :)
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Thoogah: once again cheers for everyone for their opinions, I finally said "F it" and picked it up today
let's see what happens :)
Maybe wait until the Beyond update arrives on Wednesday in case it breaks saves. That's what I'm doing anyway.