Sophia: Ahhhh I finally got my second dagger from a vendor, wheeee! However i'm not liking at all where it went - having to kill 8 sentinels? I managed 2 or 3... then my shield is down and it's the end (of my traveler, that is). Getting indoors resets the counter and I just can't run/hide long enough for the shield to come up again. I'm really thinking of skipping this one - I just don't like the mission. Is there any other way to finish off that weapons specialist quest?
A method I found for this :
Have your Starship nearby. Run around on foot and take out the floaty sentinels, and the armoured variety, and the dog types, then run around in the same vicinity until the big guy shows up. Then jump in your starship, take off but be sure not to fly away too far - If the search clock resets you have gone too far - Take out the big guy with your starship weapons just by keeping looping around and quickly targeting the armoured pieces and finally the head. Then fly just a little bit away and the Sentinels clock count down searching for you should kick in, start circling the area so that you do not leave the area and the search clock counts down to zero.
If you have taken out one round of all sentinel types, and then run down the search clock to zero, the sentinels will bug out, land and go talk to the armorer :)
Tips :
While running around on foot, strafe. With keyboard and mouse use A and D to keep changing direction running sideways, and keeping the target in sights with the mouse. They are not as good getting a bead on you strafing as you are shooting them running round in circles .. If you use a controller you will need to learn how to strafe and target simultaneously with whatever button / stick combination you need to do that.
Getting in the ship to take out the big guy is not necessary, you can kill them by strafing, anticipating that horrible scatter attack they have and using jumps to escape it. The thing is if you are in your ship when the big guy goes down, the next round of sentinels cant find you so easy up in the air, so the countdown searching starts and you flying around in circles keeps them from finding you.
Dont fly too high though, otherwise Sentinel Starships and Freighters join the battle. Just high enough to keep from hitting the ground or getting too close to the ground sentinels again, and close enough so that the timer keeps counting down.
Oh and having max adjacent upgrades for shields / lifesupport / multi-tool upgrades etc helps greatly too :)
https://www.reddit.com/r/NoMansSkyTheGame/comments/99e14k/visual_guide_the_technology_configuration_chart/
(Right click the image there and download it so you can magnify the image in something like Windows picture viewer)
You can have your one buildable upgrade for anything which you learn from a blueprint, plus 3 adjacent S Class upgrades, plus 3 adjacent upgrades in the Tech slots aswell. So Jetpack + Blueprint Neural Stimullator + 3 times adjacent S Class upgrades to Jetpack in the Main inventory, plus Blueprint Rocket boots + 3 times adjacent S Class upgrades to the Jetpack in the tech slots = Max upgrades to the Jetpack. Sometimes you only get one Blueprint upgrade like for shields, us it with 3 S class adjacents in the main inventory and then 3 additional SClass in the tech slots - Of course expanding all inventory slots to their max needs to be done first to allow for so many upgrades to everything you need, thats why the armorer ask if you are ready :)
Latest Beyond update now allows us to move everything around in inventories, including the basic stuff like Jetpack, so you can achieve maximum upgrade adjacency bonuses for everything.
I still have a few things to get (pulse drive on my starship for example could do with 3 S Class upgrades in its Tech slots), and there are some adjacency differences in Beyond that the link I gave above does not cover, but here's my setup so far since I started a new game with Beyond (No cheats, no save game editor, no mods) :
Screenshot 1 -
https://i.imgur.com/sB2v07y.png Screenshot 2 -
https://i.imgur.com/tow2kHq.png Screenshot 3 -
https://i.imgur.com/tR7l3yA.png Screenshot 4 -
https://i.imgur.com/uNvjA6T.png Screenshot 5 -
https://i.imgur.com/GUNFnFS.png Artemis done, now following the Atlas Path, most base building quests done with a few to-do like Exxocrafts, working towards an S Class Freighter (Currently have an A Class) and then to build that up.
Edit : Oh and something else which is new to Beyond - Hyperdrive upgrades - It used to be that if you had the Indium drive installed on your starship, you did not need Cadmium and Emeril drives, because Indium allowed you to go to all colour systems. New to Beyond though is if you have all 3 installed, you get better adjacency bonus for maximum Hyperdrive Distance. Play around with placing them adjacent and you will find one configuration makes you go further than any other configuration.