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To enable daily quests I created the following one-liner. I got the right values by simply looking at other values in the savefile. This oneliner requires Linux, Cygwin, Git bash or something similar. What is does is change this:

{
"b2n":
"^QS_REWARDS_ON",
">MX":
{
}
},

Into this:
{
"b2n":
"^QS_REWARDS_ON",
">MX":
{
">vs":2
}
},

Here it is:

sed -i 's/{"b2n":"^QS_REWARDS_ON",">MX":{}},/{"b2n":"^QS_REWARDS_ON",">MX":{">vs":2}},/' save.hg
I think you have it already for manual editing .. But I am not sure its relevant anymore :)

"Wot u talkin abou' dude!"

I am now at the point where I can make the comparison, but right now I dont want to because I have news, HUUUGE NEWS!

I have moaned about this for ages, ever since the Living Ships update became a thing, put in requests to change it, made different playthroughs to find out without a shadow of doubt that we really could not access them without being online

HELLOGAMES HAVE STEALTHILY INCLUDED A VASTLY EXPANDED EXOTIC ITEMS LIST, BY DEFAULT, FOR FULLY OFFLINE PLAYERS!!!

I am gobsmacked. After all this time its come along without even a mention in the patch notes. Regardless, this has made my Covid year :D

I did a doubletake, Alt tabbed out of the game ..

GOG Galaxy not running - Check
Task manager no GOG Galaxy service running in the background - Check
I have started a brand new game and there is no doubt this has not come from an old save - Check
Back in game my name is "Explorer" instead of my GOG user name - Check
Discoveries screen reporting no online connection - Check

I go to the Quicksilver shop (for the first time in this fully offline playthrough) to look at what Exotic Items are up for grabs for completely offline players .. Its now got all items up to and including Stealth Starship Trails .. Which means finally fully offline players have access to Void Eggs without having to resort to any JSON editing, or temporarily running the game through GOG Galaxy just to get the shop tiers updated ..

Screenshot 1 - https://i.imgur.com/eY6UJYw.png
Screenshot 2 - https://i.imgur.com/n9gDf1E.png
Screenshot 3 - https://i.imgur.com/dbLgLEc.png

So chuffed Hellogames came through with this, if they are listening thank you very much :D

Edit : Yep, Bobbleheads too ;)
Post edited January 31, 2021 by alt3rn1ty
Well yeah, the 6th post from AlpakaDream already stated we now have a complete QuickSilver store, even when completely offline.
OMG, I skimmed his post and missed that - My apologies Alpaka :)
high rated
It's good we got confirmation now. Both alt3rn1ty and myself (version 3.13) have confirmed the QuickSilver shop is now completely available offline, when starting a new game with the latest NMS updates installed.
avatar
alt3rn1ty: OMG, I skimmed his post and missed that - My apologies Alpaka :)
no problem, glad you like it :)
Finally a step forward for us offline players ;)
:) Yes it's good to know Hellogames are still addressing very old problems with the game too. 4 Years after launch we still get good additional content updates plus many bug fixes, and the ones seemingly left by the wayside slowly filter their way back in to getting done. That has happened to some of my old bug reports in the last couple of years, they are slowly but surely getting knocked off the to-do list.

I sometimes wonder if its due to the nature of the game being mostly procedural, that Hellogames may have plans ahead of them (well, obviously they have been doing that and quite often surprising us), which may affect the inclusion of quick fixes technically and so they turn into long term fixes instead when the dust has settled down over the most recent update and its patches.

Anyway going off topic. I just cant get over that the one update which included what I previously thought of as quite a shocking development for us long term supporters .. I didn't actually test in case it had finally included offline players being able to get a Void Egg. Pretty much every previous update I did. I think I was disheartened by the change to the games web page which was changed to include the following ..

"The game features online components introduced in updates (SYNTHESIS, BYTEBEAT, LIVING SHIP, EXO MECH, CROSSPLAY, DESOLATION and ORIGINS) that require Internet connection."

.. I took that as the toll of the bell for those of us waiting for content such as the Void Egg missions now being declared as needing an online connection. So I kind of gave up hope we would get a new default set of available items in the QS Shop.

So happy to be proved wrong :D

-------------

Anyway back on topic, though it was an interesting sidetrack and was relevant enough to be helpful for the OP I think.

I am generally wary of save editors and mods being out of date coming from the background of modding / supporting Bethesda games and the many complications little details like this can inadvertantly throw into a game. But burned in unfixable issues that occured in Bethesda games are a bit of a special case, and honestly I think once you have loaded up an edited save for No Man's Sky, the game will only then save what is relevant back to a new save game, and the next reload of the game would settle down and be fine.

I think the worst it can do is not recognise something you have achieved / completed / acquired in a newer version of NMS (currently maybe the new currency introduced in the Halloween update "Tainted metal" for those scrap merchants on space stations comes to mind), and it simply will not be in your next reload.

I need to get to the stage where "Tainted metal" becomes something I want to preserve and find out if its in the same area of the save as the other currencies .. Long way off just now :)


Edit : Ha!, speaking of Tainted metal .. https://github.com/goatfungus/NMSSaveEditor/issues/350
Post edited February 01, 2021 by alt3rn1ty
Slightly OT:

HG and secret patches:

I have today realised, that HG has patched the old glitch with the Atmosphere Harvester. Now he can remember, which gas he should produce. Until today i have every time dismantle the thing and rebuild.

O yeah, HG work on the bug list -> wish, they would more speak on this.