robcann: I'm getting a lot of problems today when exiting my craft on the ground. I'm propelled forwards a great distance, sometimes taking me about 6 minutes to get back to the spaceship. Other times I don't climb out as normal but shoot forwards on the ground several feet!
I'm also getting a lot of stuttering and rubber banding whilst in flight.
Anyone else had any problems?
I think the issue with exiting the ship is an unintended side effect of the game's physics engine and how it handles in-air collisions between the avatar and any object. I've seem similar behaviour when using the jet pack and accidentally being bumped by some of the local fauna.
You might try just a brief pulse on the jetpack as you exit the ship, to get you past whatever piece of superstructure you may be bumping into on a normal exit. Perhaps in combination with a turn to one side or the other?
As regards the stuttering and rubberbanding, there are probably at least twice as many recommended solutions for graphics issues as there are players. Assuming that you have already matched the game's texture mapping, anti-aliasing, and so on with your graphics card capabilities, try turning off vertical sync. That can lead to some visible "tearing" from partial screen updates but may also allow asynchronous frame rendering that looks smoother.
Or, wait around for some of the other 2 * (N -1) possible solutions. ;-)