Posted September 06, 2016
Wishbone: Here's a suggestion for the offline installers: Make them delete the contents of the SHADERCACHE folder. The last patch broke the game for me completely due to the fact that some of the new code was apparently incompatible with the shaders generated by the old code. The game crashed immediately, even before anything was shown on the screen. Fortunately I knew enough to just delete all the files in that folder and let the game regenerate them on its own, but I do think it is too much to expect all your customers to know that, and to have to do that every time a patch is released for that matter.
Socratatus: I did not have this issue. Wishbone: Here's a suggestion for the offline installers: Make them delete the contents of the SHADERCACHE folder. The last patch broke the game for me completely due to the fact that some of the new code was apparently incompatible with the shaders generated by the old code. The game crashed immediately, even before anything was shown on the screen. Fortunately I knew enough to just delete all the files in that folder and let the game regenerate them on its own, but I do think it is too much to expect all your customers to know that, and to have to do that every time a patch is released for that matter.
JudasIscariot: That is ...odd. The reason I say that is because I've updated the game on my home install and nothing ever broke for me. Perhaps there was some corruption on your system in the cache directory? Not saying there was but I am just guessing as we have not heard of anything like this either via Support or our own tests in our QA lab. Nope. I've never even had Galaxy installed on my system.
Post edited September 06, 2016 by Wishbone