Sean Murray gave a video conference interview for ign ..
https://www.ign.com/articles/no-mans-sky-origins-update-release-date-free .. I think they fully intended to do their best not to mess with peoples bases, but I dont think they can ever guarantee that with this game. Everything being procedurally generated they were bound to have casualties and unforeseen circumstances. There are a few other people on reddit and steam with similar reports, which is what the new patches will be trying to address.
I don't build bases because I always think one of these days a change to the game will have knock on effects, so I just do a wooden base for the first quest to tick all the mission boxes and then concentrate on making my ideal Freighter home for the journey ahead.
I might dabble with bases one day when Hellogames have finished updating / developing the game.
Long term I want a scenic underwater base eventually, glad to see they have made planet generation now capable of producing some very deep oceans because until now even the deepest was not quite deep enough for me.
But really we cant blame Hellogames for wanting to respond to what the majority of the internet has been moaning about for the last three years, as Sean intimated it's always been something they wanted to do but didn't want to upset the community by undoing everyones work / monuments etcetera, or just do the change to get a few more colours.
I think we can expect this update (and a few more patches to the same), to be the last reset switch for more variety content. Edit: Though don't quote me :), nothing is set in stone with procedurally generated games, and Hellogames have proven to be one helluva dedicated company in the longevity of their support and development. For all I know we might be having the same conversation in another three years time.
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Love the fact that we can now have the ideal Multi-tool. I usually end up getting my ideal aesthetically pleasing tool which has too few slots, so one day it's going to be replaced with something more capable but not so ideal, that has all changed ..
Has anyone else been to one of those old Manufacturing Facilities recently?, if you take the correct action which usually gives you three choices (one of which is to give you a couple of blueprints), there is now a new option which gives you a bit of kit to give you a free slot in your multi-tool. I have an Alien tool which was going to cost 40,000,000 for my next slot .. got it for free instead. It was a Korvax Manufacturing Facility, I dont know at the moment if you can get the same from other race Manufacturing Facilities.
I think this is one of those bits of equipment that the Origins Update notes mentioned but didn't go into detail about.
There are a lot of things I really like about this update. Fauna generation has been great in my experience since the game updated. The changes to the UI making them a bit easier to find is really nice. But the best thing imho is the Clouds / Fog / Atmosphere and Terrain generation, I flew down to one planet through the clouds and into fog and almost immediately nearly slammed into a mountain it was so high. Storms look superb.