Changelog for Patch 1.23 / GOG-15 (Windows) (added 17 March 2017): - Optimised HBAO so that it runs faster
- Sentinel drones now investigate correctly when in a vehicle
- Fixed a rare bug that could cause players to fall through the floor when exiting a ship
- Fixed texturing issue in freighter bases
- Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship's inventory
- Fixed a bug that causes freighters to be too cheap
- You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
- Fix for ships spawning on top of each other
- Fixed a crash in physics
- Fixed a crash resulting from running out of memory
- Improved vehicle audio
- Fix for certain UI elements having over-saturated colours in HDR
- Fix for font anti-aliasing in HDR
- Improved performance of UI rendering in HDR
- Fix for HDR rendering being dark on some TV models
- Fixed a visual issue with the T-shaped corridor
- Colossus camera is now slightly further back when moving at speed
- Exocraft mining lasers are now easier to aim up
- Increased yield from Autonomous Field Mining Units
- Fixed issue with Colossus Exocraft's wheels sinking through the ground
- Adjust colossus collision to make it harder to go underground
- The animation when exiting the Colossus is improved
- Exocraft mining laser uses less fuel but is less effective in combat
- Fixes for the white sphere that shows when at the photo mode boundary
- Fix for ladders vanishing in bases
- Fixed an issue caused when dying in permadeath with the inventory screen open
- Fixed a bug causing poor performace when in a vehicle near predator creatures
I assume this is the same as the changelog posted by
Gyrofalcon, minus the Steam Workshop and PS4/PS4Pro specific changes.