There are so many... building and experimenting is half the fun.
Having said that, I often fall down to making a sort of well meaning scoundrel/mercenary/adventurer type. Steal from the rich, give to the poor and stuff. Prefering to talk his way out of the mess, but capable enough fighter when fighting is unavoidable. Rogue/Fighter with usually less rogue and more fighter. Sometimes ending up a weapon master or a shadowdancer, depending on this and that.
The other would be a crusader on a quest to rid the world of all evil Lawful Good Paladin or Cleric. The kind who'd, when seeing someone steal food for his family, would execute the offender on spot. Or would execute the aforementioned scoundrel as well.
It's more about roleplaying than tactics for me.
Oh and I cheat on the stats as much as it takes to get the kind of character I want. Sometimes more and sometimes less.
Post edited October 17, 2011 by Jarmo