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A long while ago I remember reading something about an upcoming d20 Modern conversion of NWN. I thought it was on the official page and it sounded pretty cool and all. This never seems to have turned up however so I'm left wondering if it was perhaps an april fools joke I failed to catch. Does anyone else remember this?
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Shoelip: A long while ago I remember reading something about an upcoming d20 Modern conversion of NWN. I thought it was on the official page and it sounded pretty cool and all. This never seems to have turned up however so I'm left wondering if it was perhaps an april fools joke I failed to catch. Does anyone else remember this?
Link to D20 Modern 2.0 version :

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7841

Older v1.3/1.4

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7189
Post edited October 31, 2010 by Kezardin
Oh wow, thanks.

I wonder if anyone has made any single player modules with it.
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Shoelip: Oh wow, thanks.

I wonder if anyone has made any single player modules with it.
There were a couple a long time ago. If I remember right, a pair of modules I played were called "The Quick and the Dead" and "New California". They were decent, all things considered. Sort of a dark fantasy, post apocalyptic world.

There was also a multiplayer zombie survival horror module that I played a bit, but, I've forgotten the name of it.
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Shoelip: Oh wow, thanks.

I wonder if anyone has made any single player modules with it.
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Nomad_Soul: There were a couple a long time ago. If I remember right, a pair of modules I played were called "The Quick and the Dead" and "New California". They were decent, all things considered. Sort of a dark fantasy, post apocalyptic world.

There was also a multiplayer zombie survival horror module that I played a bit, but, I've forgotten the name of it.
I hate zombies. Well in medieval fantasy. Modern and post-apoc settings is slightly better, but is so overused that I'm kind of bored with them. I suppose a zombie CRPG might be a little better since the hordes of mindless suicidal foes you face in those games would actually have a reason to be mindless and suicidal. Assuming there weren't just as many mindless suicidal hostile survivors.