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Jarmo: It's not like you need optimal build for the OC anyway, but even so, should be more powerful than plain ranger anyway.
As I said, he doesn't have to do it that way. The trade-off is pretty one-sided, though.

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Engerek01: I have a question. Why does he even need to have Cleric levels? Level 10 Ranger can already cast level 2 divine spells. Same as Level 4 Cleric minus the amount per rest, but plus improved 2Weapon fighting at lv9 and also the extra 8 HP. Dont get me wrong, I am asking to learn. I am kinda new to NWN myself.
It doesn't really offer that much, no. Spellcasting ability atrophies rapidly for each level you multi-class in something else.
Post edited October 05, 2015 by Darvin
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Engerek01: I have a question. Why does he even need to have Cleric levels? Level 10 Ranger can already cast level 2 divine spells. Same as Level 4 Cleric minus the amount per rest, but plus improved 2Weapon fighting at lv9 and also the extra 8 HP. Dont get me wrong, I am asking to learn. I am kinda new to NWN myself.
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Darvin: It doesn't really offer that much, no. Spellcasting ability atrophies rapidly for each level you multi-class in something else.
I didnt understand what you mean. Do you get less spells if you multiclass? I thought each level develops in its own. You will have 2 different tabs. 1 for ranger and 1 for Cleric spells.
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Engerek01: I didnt understand what you mean. Do you get less spells if you multiclass? I thought each level develops in its own. You will have 2 different tabs. 1 for ranger and 1 for Cleric spells.
No, you don't get worse in a literal sense. However, the expectations of power for a 10th level character are far higher than the expectations of a 4th level character. Unless you continue to hone those abilities, they are for all intents and purposes atrophying.

2nd level spellcasting is awesome when a 4th level character does it, but insubstantial when a 10th level character does it. The spell itself is exactly the same in both cases, but the expectations of what a character of that level should do grew enormously in the meantime.
Post edited October 05, 2015 by Darvin
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Engerek01: I didnt understand what you mean. Do you get less spells if you multiclass? I thought each level develops in its own. You will have 2 different tabs. 1 for ranger and 1 for Cleric spells.
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Darvin: No, you don't get worse in a literal sense. However, the expectations of power for a 10th level character are far higher than the expectations of a 4th level character. Unless you continue to hone those abilities, they are for all intents and purposes atrophying.

2nd level spellcasting is awesome when a 4th level character does it, but insubstantial when a 10th level character does it. The spell itself is exactly the same in both cases, but the expectations of what a character of that level should do grew enormously in the meantime.
Yes. That is exactly why I asked my previous question. Why do you need to make level 4 Cleric level other than Roleplaying reasons? Lv2 priest spells would be pretty useless at Level 10. Well, assuming level 10 is our reference cos I already got to level 10 with my rogue. Love him. I stack like 50 deadly traps and when there is a boss i cant deal with i just lay traps on his way. And when it reaches me it is already half health.
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ArgentumRegio: I am old school - started with boxed set D&D in the late 1970's ... played and DM'd thru all versions up to and including 3.5 as well as more games other than D&D than I'd care to catalog here.

If you are up for it, join me on my server and I'll help you make that PC as close as we can manage. I operate a Neverwinter Nights server, this is a server that has been customized to be more like D&D - we have added over 100 spells, swimming climbing jumping rope use and more.

http://playnwn.com

I hope to see you on the server. Meet me on the server and I'll slip you some free smokebombs too.
I may do that. Thanks. =)

Flynn
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Jarmo: Don't remember. But it's easy enough to test.
You see your attack bonuses on your character sheet.. somewhere there.
So just equip two weapons and check the stats, then equip heavy armor and recheck.

Mind you, there still are penalties for dual wielding, so it's not a practical fighting style from the start,
if you like your hits connecting. 2-handed weapon might be the best bet most of the time anyway.
Looks like Engerek01 answered the question already, and after going back to the in-game description I need to remember not to try new (to me) games when I'm tired, heh.
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Engerek01: It seems Dual Wield is a unique feat for Rangers where it grants the benefits of 2 Feats (Two weapon Fighting and Ambidexterity) but only when wearing Light Armor. In my game it says that it doesnt benefit when wearing Medium or Heavy Armor.

http://nwn.wikia.com/wiki/Ranger

Although a ranger is automatically proficient with medium armor, many rangers prefer light armor as medium armor disables their dual-wield abilities.

EDIT!!!: You should also keep 2 things in mind.
1. Using a light weapon (like dagger or short sword) in off hand decreases the penalty for BOTH main hand and off hand by 2.
2. Also, Off hand only receives HALF of the strength Damage Modifier bonus. So if you have 18 STR (thus +4), then your main weapon gets +4 Dmg while your left hand gets +2 Dmg.

EDIT 2: [url=http://nwn.wikia.com/wiki/Dual-wield_(feat)]http://nwn.wikia.com/wiki/Dual-wield_(feat)[/url])
Good to know. I'm getting a clearer idea of how I want to proceed now. I did try the recommended stats in the conversion document and it seemed the character was a bit more powerful than the same character in BG. Goblins in the OC died in one hit and I couldn't seem to miss with attacks. So, I may stick with something closer to what I had above, or just go with a more literal translation of his stats with an 18 STR instead of the suggested 23 STR.

Flynn
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Engerek01: I have a question. Why does he even need to have Cleric levels? Level 10 Ranger can already cast level 2 divine spells. Same as Level 4 Cleric minus the amount per rest, but plus improved 2Weapon fighting at lv9 and also the extra 8 HP. Dont get me wrong, I am asking to learn. I am kinda new to NWN myself.
Originally I thought I needed it for healing spells before I finished reading the manual and discovered Rangers get most of the spells I'd want anyway. Now, it's more just for role-playing purposes. =)

Flynn
I think 23 STR is ridiculously high amount for STR in the game and even if they mean it, i dont think they were talking about the base ability point. In NWN you can increase your abilities with gear. I have 18 Dex for my rogue but he has 22 now at level 10. The OC of NWN is very very easy if you know what you are doing so no need to cheat i think. Well atleast when you are playing with henchmen. But I guess you are not playing the OC.