wiiseeyou: So is crafting pretty useless without modding it? And does the mod improve the interface in any way?
PeterScott: IMO: Don't bother. You don't get less pain here, you get more, because the online guides will now be wrong, and you have to use the readme to understand recipes. Still have to hunt and collect masses of ingredients and combine them with similar recipes and spells.
This mod really doesn't change how crafting works in any significant way. It's exactly the same Pain that it was before.
It just fixes a couple of broken recipes, and "rebalances" some of them.
That could mean, it tones them down and makes them less powerful.
Also read the comments. It creates new bugs and conflicts.
Ok, I pretty much felt that way by this point, just wanted to make shore that there wasn't some hidden depth in the crafting system that would redeem it. It's too bad, because done right crafting systems in games can be fun, but when you have to spend a bunch of time just hunting thru different recipe books and merchants to buy ingredients that seems to cost more then the finished product, it gets not fun, fast.