willsjohnson: I've never really heard anything positive or negative concerning the single player campaigns of these 2 games. I've seen the games on lists like "Best Ever RPG games" but they basically say the games are good because of the user created modules. I was just wondering if the single player Campaigns are good or bad or why I've never heard about them. I have heard that The Mask Of The Betrayer is really good but other than that nothing. This is the reason why I never bought them but even if the games are good but not great I would a tleast try them out. Thanks for any info.
So here we go:
- NWN Original Campaign - bad, especially considering other D&D computer games. A lot of hack'n'slash, scarce and simple dialogues, very little side quests, random loot (you won't get any unique artifacts unless you make one, only the standard +1, +2 and so on), poor NPC interaction (you can't change your teammates inventory, you have no influence on their ability development, only one companion at a time). It's worth at least one playthrough, because NWN is still fun, even with all these flaws.
- NWN Shadows of Undrentide - better than the OC, but still not great. A lot more role playing, more side quests, random loot reduced to a minimum, better storytelling, you have more influence on your companion (you can fully modify its inventory and can do some basic changes in its development). Flaws? It's much shorter than OC, it won't take you past 14 level, only three companions available.
- NWN Hordes of the Underdark - now this is what we're talking about! Very good storytelling, great and interesting items, very interesting characters, good dialogues (which include descriptions similar to a book), longer than SoU, epic levels, epic enemies, you can have two companions in your team. You can see BioWare's glimpses of genius in this campaign. But still, BG2 and PT are out of reach. Be sure to play SoU before HotU, because HotU is a direct continuation of the first.
- NWN2 Original Campaign - NWN2 is a better game in overall than NWN (in my opinion). The story is only fine, but the gameplay is a lot better than in NWN. You have full control over your party, there are a lot of NPC to recruit, you'll acquire your own keep which you can develop, there's a world map finally and you can choose where to go, no random loot, nice dialogues. If you had a choice to play only one OC, I'd suggest NWN2 without any doubts. It's a much better successor to the BG series than the first game.
- NWN2 Mask of the Betrayer - masterpiece! I'm not kidding here. The story is so great, that it reminds me of Planescape Torment quality. What more, we have fantastic and very original NPC's in our team. Writing is so good that it reaches boundaries rarely seen in computer games. It's a continuation of NWN2 OC, so I don't have to say that we reach epic levels, fight epic enemies and find epic items. One of the best RPG's in history of gaming.
- NWN2 Storm of Zehir - it's not so good here unfortunately. Quite bad story, standard quests, not too detailed dialogues, not interesting locations and NPC's. Pros? We get to create most of our party, game relies more on exploration than other campaigns, it has some economic nuances (we get to run our own trading company). And that's it.
- NWN2 Mysteries of Westgate - a quite good D&D campaign. It doesn't reach the quality MotB, but it's still decent. We get to visit an interesting city, there's some nice mystery from the very beginning (the mysterious mask), quite interesting characters. Don't expect something out of the roof, but it's well worth playing. One of the biggest flaws is lack of a mage in your team unless you create one (only three companions to recruit) and the campaign is quite short.
That's it! If you have any other questions, feel free to ask. :)