valdaintheking: I thought that neverwinter nights shadows of undrentide wasnt very great. The whole beginning it was screaming for me to go solo and after chapter 1 Xanos died and Dorna was useless compared to my character. On top of that, the game was so linear you really couldnt go somewhere else and I am guessing that the other Neverwinter game catalog is like that.
This could have been a great game if-
-You could control at least 3 characters who are under your full control. (There were times they still didnt listen)
-It wasnt so freakishly hard. This could have been prevented with random encounters.
-This was an infinity engine game. This would have made most of the bugs less severe. The game crashed a record of 30 times in total. While Infinity engine wasnt perfect, the engine of neverwinter is so flawed its not playable in its current form.
I stopped playing when I got to Undrentide chapter 2. I didnt want to see how lame the main fight was going to be so I left the character I made. It seems like the only game systems that implemented D and D rules of 3rd edition successfully were Icewind Dale 2 and Kotor 1 and 2. And because kotor wasnt a d and d game, thats pretty bad.
I am a huge NWN fan, and personally.. I find the storyline dull.. The real fun is in the multiplayer.