It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Checking the UNiversal Blueprint the familiars are all set up to use nw_c2_default3 for combat script. However even when I unchecked `marionnette mode` for my familiar it still doesn't use any of the nw_c2... scripts it seems ...

Anyone got an idea why ?

Thanx !
Found out that it actually was gb_assoc_combat instead of nw_c2_default3 as stated on blueprint ?

Any explanation for that one ??

THx!
avatar
Icepaco33: Found out that it actually was gb_assoc_combat […]
Well done finding the issue. :)

As for the reason, I guess it's an oversight.