Posted November 28, 2010
As I download various mods for this game I find a variety of files require different applications to render them useable. Some are RAR, 7-zip, Winzip, docx, etc. The results dump piles of files with one extension or another into the folder associated with the mod and these then must be placed into one of the folders off the Nevewinter root.
I believe the .bik files go into the "movies" folder; the .bif files go into the "data" folder; the .bic files go into the "localvault" folder; the .tlk files go into the "talk" folder and the .erf files go into the "texturepacks" folder.
Did I get this right? Did I miss some?
Any pointers would be appreciated.
I believe the .bik files go into the "movies" folder; the .bif files go into the "data" folder; the .bic files go into the "localvault" folder; the .tlk files go into the "talk" folder and the .erf files go into the "texturepacks" folder.
Did I get this right? Did I miss some?
Any pointers would be appreciated.