Taro94: Beamdog has NOT taken away any soundtrack. Period.
darktjm: A new buyer cannot buy the original game with its original extras. While Beamdog may not have taken the soundtracks away, they have hidden them behind a higher paywall, which nets them both more money and more "popularity". To me, this sounds like the same thing. Not that it matters, since
the soundtrack is not even remotely the biggest issue here.
I had a much longer rant about how you people need to get some perspective, since the soundtrack issue is all you're focusing on, but then the GOG forum crashed when I submitted, and I don't feel like typing it over. To summarize, though: the issue is that Beamdog wants to charge buyers 2x or more, even if those buyers don't want the "enhancements" (e.g. when I bought the IE games here, the EEs were still separate, and I didn't want them, but these days I'd have to buy them anyway). NWN in particular has another major issue: the EE will create a new rift in the modding and server community, due to incompatibility. There will be no revitalization of the NWN mod/server community; instead, there will be a new "NWN-EE" community.
I hate to keep repeating this, but if Beamdog really had gamers' interests at heart, as the boundless optimists teem to think, they would release (or announce they are working on) a new game (cashing in indirectly) rather than trying to cash in directly, as they have repeatedly done. They may still get critics telling them that they ruined the franchise (e.g. Bethesda/Fallout), but at least they didn't take the games that made the franchise away (I can still get Interplay Fallouts).
I understand that perfectly and feel the same. Nevertheless, this is a separate issue to the soundtrack being taken away.
Not to play devil's advocate here, but the bundling does have a plus side in context of what you said about dividing the community.
Let's imagine the games are unbundled on GOG (you can get NWN:DE for $10 or NWN:EE for $20). A potential new player may be interested in playing on various servers.
By buying NWN:DE, he won't have access to NWN:EE servers. By buying NWN:EE, he won't have access to NWN:DE servers. He could only buy both, but that would be $30 instead of $20 or $10. In such a scenario, the bundle can be a good thing and would help to minimize the community division.
On the other hand, if someone wants to buy only NWN:DE - which can happen for many reasons, from not wanting to support Beamdog, to wanting to play only on 1.69 servers, to having Windows XP, to wanting to play only with friends who have NWN:DE and don't plan on buying NWN:EE - then keeping the games unbundled is a better thing.
What I'm trying to say is that depending on individual customer's situation and desires, the bundle may be better or the unbundling can be better. I, myself, would rather have them unbundled than bundled.
The best idea - one that has been proposed on Beamdog's forums - would be keeping the bundle, BUT at the same time allowing people to buy NWN:DE separately for its current price. It would be a win-win for everyone - people buying NWN:EE wouldn't be locked out from NWN:DE servers (because they'd get NWN:DE, too - the advantage of having the games bundled), while those who really are not interested in NWN:EE could buy NWN:DE as they could all this time (the advantage of having the games unbundled).
Really, everyone would be happy this way.
And don't think me a Beamdog fanboy - I've already created a thread on their forums about the idea of keeping the games unbundled on GOG and have been defending this idea against those who'd rather see them bundled.