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I'm going to buy the NWN Enhanced Edition now while it's on sale, but I can't decide between the standard and the deluxe edition. So my question is simple.. Are the premium modules worth the extra money? I never made it very far in the original game, but I'm set on completing it now, and I might get a friend in on it for a co-op campaign :) I remember Dragon Age: Origins having some pretty mediocre premium modules, so I am wary of those by now, but if someone here have played the NWN-modules and can confirm they are good.. I may be convinced into getting the complete edition.
The expnasions are a mixed bag, but you will get your's money's worth. ANd look at how many you are getting.
IMHO the Infinite Dungeons module alone will give yo your money's worth. It's basically a updated "Dungeon Hack";great when you don't want to get involved in a campaign, but just want to go into a dungeon and kill something....
BTW, the vast number of community made modules has always been one of the mian attractions of NWN..probably a bigger attractin then the core game.
And a great many of the free community modules requires one or more of the expansions to work, since they use stuff introduced in the expansions.
Post edited October 11, 2018 by dudalb
Bear in mind you can use the Premium Module installer from the classic diamond edition but you won't get access to some modules.

(The only updated Premium Module ATM is Darkness over Daggerford, only time will tell if they touch Kingmaker or Witch Wake to finish them)

I really enjoyed Wyvern Crown of Cormyr and the Darkness over Daggerford EE was nice too (you can still get the non EE version on neverwintervault.org)
Post edited October 11, 2018 by passionata
The Deluxe edition cost me 26$ CDN, so I didn't bother getting the regular
low rated
Nope.
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retsushi: The Deluxe edition cost me 26$ CDN, so I didn't bother getting the regular
Shilling extra hard today, aren't we?
Post edited October 12, 2018 by Stig79
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Random_Coffee: I'm going to buy the NWN Enhanced Edition now while it's on sale, but I can't decide between the standard and the deluxe edition. So my question is simple.. Are the premium modules worth the extra money? I never made it very far in the original game, but I'm set on completing it now, and I might get a friend in on it for a co-op campaign :) I remember Dragon Age: Origins having some pretty mediocre premium modules, so I am wary of those by now, but if someone here have played the NWN-modules and can confirm they are good.. I may be convinced into getting the complete edition.
The best modules by far are the ones available for free on neverwintervault.org. Hundreds of them.
I see. So most of them are indeed included with the original version? I guess paying double the price for the deluxe isn't worth it then. I'm not even sure getting the enhanced edition is worth it right now. Seamless multiplayer and native Linux-support is nice, but I'll play some of the original game first and see how I like it.
low rated
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Stig79: Nope.
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retsushi: The Deluxe edition cost me 26$ CDN, so I didn't bother getting the regular
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Stig79: Shilling extra hard today, aren't we?
So now if you don't hate Beamdog with a passion you are evil?
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Random_Coffee: I'm going to buy the NWN Enhanced Edition now while it's on sale, but I can't decide between the standard and the deluxe edition. So my question is simple.. Are the premium modules worth the extra money? I never made it very far in the original game, but I'm set on completing it now, and I might get a friend in on it for a co-op campaign :) I remember Dragon Age: Origins having some pretty mediocre premium modules, so I am wary of those by now, but if someone here have played the NWN-modules and can confirm they are good.. I may be convinced into getting the complete edition.
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richlind33: The best modules by far are the ones available for free on neverwintervault.org. Hundreds of them.
Agreed, but a great many of them require the core game add ons to work.
Post edited October 12, 2018 by dudalb
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Random_Coffee: ...native Linux-support is nice...
It's worth noting that the DE does have a native Linux client. The instructions in the sticky entitled "[GUIDE][LINUX] Install Neverwinter Nights on any Linux distribution" are for installing the native version. That said, any other enhancements included in the EE won't be available unless you mod your game.
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Random_Coffee: I see. So most of them are indeed included with the original version? I guess paying double the price for the deluxe isn't worth it then. I'm not even sure getting the enhanced edition is worth it right now. Seamless multiplayer and native Linux-support is nice, but I'll play some of the original game first and see how I like it.
Buying the DE was a big upgrade for me because manually updating the CD version was a real chore. And it runs fine for me on win10, tho I know that isn't the case for everyone. But I might buy the EE at some point if the mod community gets reinvigorated.
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Random_Coffee: I see. So most of them are indeed included with the original version?
The ones included in the regular version are rather short ones, e.g. Witches Wake is good but hardly more than a prologue to an unfinished series. The three extra ones are longer, but I only played through Pirates of the Sword Coast plus a bit of Wyvern Crown of Cormyr. The first is nice because of its pirate theme and the new island tilesets, the second brings things like medieval jousting tournaments and such to the table, but by now, lots of the free community modules have made use of the tilesets and assets in similar or better ways. The premium modules are alright but they are nothing special compared to the top notch free community modules, except that they have occasional voiceovers thrown in.

So far, Darkness Over Daggerford is still available for free in its former version. It's a good module, I think the first that makes use of a BG2 style quicktravel map, but I don't know what exactly they improved upon in teh commercial version and whether it's worth the asking price. Seeing that Ossian studios has released their hard work for free before, they definitely deserve to be paid now though.
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Random_Coffee: I see. So most of them are indeed included with the original version?
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Leroux: The ones included in the regular version are rather short ones, e.g. Witches Wake is good but hardly more than a prologue to an unfinished series. The three extra ones are longer, but I only played through Pirates of the Sword Coast plus a bit of Wyvern Crown of Cormyr. The first is nice because of its pirate theme and the new island tilesets, the second brings things like medieval jousting tournaments and such to the table, but by now, lots of the free community modules have made use of the tilesets and assets in similar or better ways. The premium modules are alright but they are nothing special compared to the top notch free community modules, except that they have occasional voiceovers thrown in.

So far, Darkness Over Daggerford is still available for free in its former version. It's a good module, I think the first that makes use of a BG2 style quicktravel map, but I don't know what exactly they improved upon in teh commercial version and whether it's worth the asking price. Seeing that Ossian studios has released their hard work for free before, they definitely deserve to be paid now though.
Darkness over Daggerford was intended as an official premium paid module for NWN, but Atari terminated the downloadable module program circa 2005 just before DoD was finished....somewhat short sighted by Atari in view of how big DLC was to become in a couple years. Business decisions like that iw the main reason Atari is no longer wth us.
Ossian studios completed the module on their own dime and released itfree to the community, but they admitted they had to complere it on the cheap, and it was noe nearly as finished a product as they would have liked. When Beamdoge offered them a chance to do DOD as originally planned, Osian jumped at the chance. That is ther version for sale at Beamdog and included in the NEW EE Digital Deluce version.
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dudalb: Darkness over Daggerford was intended as an official premium paid module for NWN, but Atari terminated the downloadable module program circa 2005 just before DoD was finished....somewhat short sighted by Atari in view of how big DLC was to become in a couple years. Business decisions like that iw the main reason Atari is no longer wth us.
Ossian studios completed the module on their own dime and released itfree to the community, but they admitted they had to complere it on the cheap, and it was noe nearly as finished a product as they would have liked. When Beamdoge offered them a chance to do DOD as originally planned, Osian jumped at the chance. That is ther version for sale at Beamdog and included in the NEW EE Digital Deluce version.
Do you know of any overview what the new version of Darkness Over Daggerford includes compared to the old one? I read in a review that it's like 75% voiced now, among other stuff?

After posting in this thread, I'm now close to talking myself into buying the Digital Deluxe Edtion, not for the EE but as an acknowledgement for the release of the four premium modules, which on their own would almost cost as much as the Digital Deluxe Edition at 60% off. I'll probably regret it, but when I consider that I had so much fun with NWN in the past - and Ossian Studios contributed to that as well - those 20 EUR don't seem like such a high price to pay anymore. And I guess the EE will become the new standard in the community anyway, whether I like it or not ...
Post edited October 13, 2018 by Leroux
For those who are interested in the Premium Modules' music, some of the tracks are available on the composer's website:

http://www.david-john.com/
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Leroux: Do you know of any overview what the new version of Darkness Over Daggerford includes compared to the old one? I read in a review that it's like 75% voiced now, among other stuff?
I had a look at the Steam-forum and found a link to the change log. It looks like Ossion Studios made quite some extensive changes, in my opinion. I'm almost tempted to get the EE just for this.