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Salutations all roleplayers!

If you are reading these forums, chances are that you are both a fan of roleplay and NWN. But have you tried actually roleplaying online, in a fully in-character world, where GMs run quests and chararcters - rather than just being players, builds and "toons" - interact as characters and conjoin in making inspiring stories and go on fascinating adventures?

To celebrate the coming holidays, we at the NWN1 PW Ravenloft - Prisoners of the Mists want to invite you all to take part in our recurring server and community initiative - the "Play-A-New-Character-Event". If you are unfamiliar with the concept of true online roleplay, this is the perfect occasion for you to get your feet wet and experience it first hand. For the duration of the event, every player that participates roll up entirely new characters*, providing even terms for old and new, and making it easy to meet up with people.

But the event is of course for experienced roleplayers too, as the exclusively low level environment provides a unique setup that perfectly caters for the immersive and atmospheric gothic horror roleplay. If you are looking for roleplay this winter, while meeting with new and old friends, this is the place to be.

The event will be running from December 19th (Friday) 2014 to January 2nd (Friday) 2015.

Expect a number of DM events and special occurrences to appear in game during the period, but we also invite you to use our forums for pre-planning things with other players.

To read more about this event, go to the forums at www.nwnravenloft.com
Looking forward to seeing you all,

- The Ravenloft POTM community and staff.
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Post edited December 10, 2014 by Zarathustra217
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Zarathustra217: To read more about this event, go to the forums at www.nwnravenloft.com
Looking forward to seeing you all,

- The Ravenloft POTM community and staff.
I'm surprised to see your website cites TSR as trademark owner, when they were swallowed by Wizards of the Coast in 1997, and ceased to exist altogether in 2000. A D&D community should know better.
Perceptive!

We are admittedly a bit old school, thus the tribute. But this isn't overly relevant to the above.
Post edited December 11, 2014 by Zarathustra217
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Zarathustra217: Perceptive!

We are admittedly a bit old school, thus the tribute. But this isn't overly relevant to the above.
It's relevant to me. If your community can't get that right, then I have problems with how cohesive they are -- 'old school' doesn't cut it.
As I said, it's a tribute. If it matters to you, then you'd probably also recall the controversy of the WotC takeover.

By 'cohesive', do you mean 'coherent', and thereby 'consistent'? I'm not sure I understand. No matter what, trust me, there are members of our team that are very well into the Ravenloft setting and DnD in general. Explore our website, or better yet, explore us in game and you will know. It's a bit silly to judge us on the hat tip to good old TSR .
Post edited December 11, 2014 by Zarathustra217
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Zarathustra217: It's a bit silly to judge us on the hat tip to good old TSR .
And it's even sillier to publicly proclaim that a defunct company holds trademarks/copyright. I'm not making any judgements, I'm just saying I would have expected better judgement from a D&D community, especially if you've been going for as long as you suggest, and my instinct is to pass it by.
You are very clearly making judgements, but you are obviously also just looking to make a bash at us here, so not sure why we bother. You made your point, we simply have different opionions on it's relevance and substantiality - it's moot discussing it any further. Let's just move on.

Now, I'll grant you, if that stuff does matter so much to you and strikes you as poor judgement rather than an innocent tongue-in-the-cheek statement - to the extend that you will pass the opportunity - you likely wouldn't fit in anyway. We are a friendly, open minded community. And I still hope that other people who aren't obsessive nitpicking insignificant details - but are more focused on actual substance - will consider giving it a chance. It's usually a huge success, and there'll be a lot of great people to meet and roleplay to be had.
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Zarathustra217: You are very clearly making judgements, but you are obviously also just looking to make a bash at us here, so not sure why we bother. You made your point, we simply have different opionions on it's relevance and substantiality - it's moot discussing it any further. Let's just move on.

Now, I'll grant you, if that stuff does matter so much to you and strikes you as poor judgement rather than an innocent tongue-in-the-cheek statement - to the extend that you will pass the opportunity - you likely wouldn't fit in anyway. We are a friendly, open minded community. And I still hope that other people who aren't obsessive nitpicking insignificant details - but are more focused on actual substance - will consider giving it a chance. It's usually a huge success, and there'll be a lot of great people to meet and roleplay to be had.
No, I'm not making judgements. I made an observation, and based on that observation, and your making light of a legality, I make my decision. It really is that simple. That is not a judgement on your community, which I know nothing about, that is me making a choice. If you wish to argue further, then go ahead, because it means nothing to me, and you'll be whistling in the wind.
Post edited December 11, 2014 by Hickory
Ah, great, thank you - as I said, I do just want to let this pointless argument end.
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Zarathustra217: To read more about this event, go to the forums at www.nwnravenloft.com
Looking forward to seeing you all,

- The Ravenloft POTM community and staff.
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Hickory: I'm surprised to see your website cites TSR as trademark owner, when they were swallowed by Wizards of the Coast in 1997, and ceased to exist altogether in 2000. A D&D community should know better.
Forget 'a D&D community should know better'; anyone with a working internet connection and access to the USPTO site should know better. There are records of TSR owning trademarks on 'Ravenloft', but those are all deader than Elvis. The only registered live trademarks for the name are in the name of WotC. I'm with you, getting legal stuff like this wrong is not a good idea, 'tribute' or no.
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Zarathustra217: The event will be running from December 19th (Friday) 2014 to January 2nd (Friday) 2015.
While I am interested in the concept, I can't help but think that the timing is... unfortunate. The event seems like it will be taking place over the holidays, which is somewhat of a problem as it all but excludes anyone who might be spending time with family, shopping, or whatnot. Can you provide more details as to the timing?
Post edited December 12, 2014 by Jonesy89
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Zarathustra217: The event will be running from December 19th (Friday) 2014 to January 2nd (Friday) 2015.
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Jonesy89: While I am interested in the concept, I can't help but think that the timing is... unfortunate. The event seems like it will be taking place over the holidays, which is somewhat of a problem as it all but excludes anyone who might be spending time with family, shopping, or whatnot. Can you provide more details as to the timing?
Hmm, what details are you looking for?

Even if people are understandably busy over the holidays, it's also the time where many people have time off work, studies etc. You don't have to partake from start to finish (I doubt anyone does) - it's no issue to just drop in one or two days to get a feel of it when you get the time. The event is active around the clock for those 14 days, with many DMs running things at different hours and even more players to roleplay with. The players are at these events are very creative at doing things on their own.
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Jonesy89: While I am interested in the concept, I can't help but think that the timing is... unfortunate. The event seems like it will be taking place over the holidays, which is somewhat of a problem as it all but excludes anyone who might be spending time with family, shopping, or whatnot. Can you provide more details as to the timing?
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Zarathustra217: Hmm, what details are you looking for?

Even if people are understandably busy over the holidays, it's also the time where many people have time off work, studies etc. You don't have to partake from start to finish (I doubt anyone does) - it's no issue to just drop in one or two days to get a feel of it when you get the time. The event is active around the clock for those 14 days, with many DMs running things at different hours and even more players to roleplay with. The players are at these events are very creative at doing things on their own.
Well, for one, is this event going to require commitment to a 5-6 hour block of time each day to run through the equivalent of a P&P module, or will this be a more flexible type of arrangement where people can pop in and out as they please (and if so, how does that work?)?
It's quite flexible and really up to what you want and have time to. Some do long all-night-sessions while others log in a few hours to let their characters interact with others and unfold their stories, usually over multiple shorter sessions. Some people focus mostly on going on adventure, while others focus on the more story-driven, atmospheric roleplay (you'd be surprised just how much can come out of simple player initiative.) There are certain factions that hire people for their cause, which (largely due to inter-faction conflicts), leads to very involving plots - but there's also the simple things such as local authorities wanting a certain criminal hunted down or collectors' looking for a certain item, etc. (such plots are created dynamically by the server itself).

And then there's the DM run plots, that can also be both small and epic: a simple encounter that takes an hour or continue for months (and everything there in between). Due to the nature of the global event, they'll be focused on smaller things during this period to allow as many as possible to experience this aspect too.

Oh - and not to mention the monstrous PCs, that really do a lot to make the world feel alive (and dangerous). Don't worry that it's power hungry griefers though - they are in many ways held to the same standards that DMs are, and only there to make it interesting for the other players (even if it makes it less safe for their characters).

All in all, it's a lot up to what you yourself want to make of it and what you want to contribute with yourself. It might be hard to imagine how it'll actually create something interesting before you've seen it, but truthfully, NWN as a medium for online roleplay is unmatched by anything else out there. So even if you can just find a few hours or are still sceptical, I very much encourage you to at least give it a chance.
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Zarathustra217: It's quite flexible and really up to what you want and have time to. Some do long all-night-sessions while others log in a few hours to let their characters interact with others and unfold their stories, usually over multiple shorter sessions. Some people focus mostly on going on adventure, while others focus on the more story-driven, atmospheric roleplay (you'd be surprised just how much can come out of simple player initiative.) There are certain factions that hire people for their cause, which (largely due to inter-faction conflicts), leads to very involving plots - but there's also the simple things such as local authorities wanting a certain criminal hunted down or collectors' looking for a certain item, etc. (such plots are created dynamically by the server itself).

And then there's the DM run plots, that can also be both small and epic: a simple encounter that takes an hour or continue for months (and everything there in between). Due to the nature of the global event, they'll be focused on smaller things during this period to allow as many as possible to experience this aspect too.

Oh - and not to mention the monstrous PCs, that really do a lot to make the world feel alive (and dangerous). Don't worry that it's power hungry griefers though - they are in many ways held to the same standards that DMs are, and only there to make it interesting for the other players (even if it makes it less safe for their characters).

All in all, it's a lot up to what you yourself want to make of it and what you want to contribute with yourself. It might be hard to imagine how it'll actually create something interesting before you've seen it, but truthfully, NWN as a medium for online roleplay is unmatched by anything else out there. So even if you can just find a few hours or are still sceptical, I very much encourage you to at least give it a chance.
Ok, so the DMs will be running adventures; that sounds closest to what I am interested in. How long will they be and when are they scheduled for? Given the rather hectic nature of this time of year, I need to know exactly how much time I can anticipate to budget in my free time this, let alone determine if I even have the free time in the first place. Will multiple DMs be running the same adventure over different times to make it easier to play in a given adventure, or will DMs be running adventures unique to them? Will DM adventures be self contained, or will they try to incorporate them into a campaign that will last for the duration of the event?
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Jonesy89: Ok, so the DMs will be running adventures; that sounds closest to what I am interested in. How long will they be and when are they scheduled for? Given the rather hectic nature of this time of year, I need to know exactly how much time I can anticipate to budget in my free time this, let alone determine if I even have the free time in the first place. Will multiple DMs be running the same adventure over different times to make it easier to play in a given adventure, or will DMs be running adventures unique to them? Will DM adventures be self contained, or will they try to incorporate them into a campaign that will last for the duration of the event?
There's no running the same adventure repeatedly, as it rarely makes sense from an in-character perspective.

But as to the things that are run, again, it varies. I anticipate that there'll be five to ten DMs active during the period, the majority running short plots (due to the nature of the event, as I mentioned above). But there'll also be more global plots that some of the smaller occurrences link to. It's hard to give exact times as the DMs also have to fit it into when they find their time - but it's usually no issue. You log on, you roleplay your character and something interesting is bound to happen. It's a bit different from roleplaying in small groups were the world revolves around your character, but that doesn't mean your character is insignificant or that what they experience will be trivial. I suppose it can be compared to how things work at large LARPs, but with more DMs and a more active game world.