Posted August 31, 2020
Leroux: I played an NWN module about a mountain expedition once that also gave you a pack mule like that. :)
To be honest, it happens to me quite often that I run out of inventory space in NWN, even with several magic bags in my possession, especially when the campaign is longer and high level. Your strength can so easily be boosted to insane stats that at some point it won't be enough to keep you from hoarding stuff during longer dungeon crawls without merchants at your disposal. One thing that might contribute to it though in inventory tetris is that some items take away a disproportionate amount of space. Take for example the huge beetle bellies which are usually not really worth anything, but occupy four whole quares per item. In most modules you wouldn't even bother to pick them up, but it's just an example. The same applies to many other things, e.g a module that takes place in a desert where you always have to carry a high number of water skins with you which get used up over time (annoying mechanic, I know, but I've played something like that), and the water skins are 4 squares each, as well. Books, too. If you want to keep them around for further reading later on, they quickly fill up your inventory. And so on.
What I personally see as the bigger problem though are the limited quickslots. Three times 10 might sound like more than enough for a fighter with few magic items, but a high level caster can't even fit all of their spells into the quickslots, and the radial is a pain to use for casting. I really hope Beamdog will come up with a way to add more quickslots in the future.
Yeah, that and a way to faster to cast all your buffs out of combat. If they fixed the UI scaling so it's more the just too small or big AF they could have a few clickable quick-slots. A UI mod for NWN2 have a bunch of small drag-able hot-bars as well as a quick cast spell book, that only shows the spells you have prepared, that makes it easy to cast your spells.To be honest, it happens to me quite often that I run out of inventory space in NWN, even with several magic bags in my possession, especially when the campaign is longer and high level. Your strength can so easily be boosted to insane stats that at some point it won't be enough to keep you from hoarding stuff during longer dungeon crawls without merchants at your disposal. One thing that might contribute to it though in inventory tetris is that some items take away a disproportionate amount of space. Take for example the huge beetle bellies which are usually not really worth anything, but occupy four whole quares per item. In most modules you wouldn't even bother to pick them up, but it's just an example. The same applies to many other things, e.g a module that takes place in a desert where you always have to carry a high number of water skins with you which get used up over time (annoying mechanic, I know, but I've played something like that), and the water skins are 4 squares each, as well. Books, too. If you want to keep them around for further reading later on, they quickly fill up your inventory. And so on.
What I personally see as the bigger problem though are the limited quickslots. Three times 10 might sound like more than enough for a fighter with few magic items, but a high level caster can't even fit all of their spells into the quickslots, and the radial is a pain to use for casting. I really hope Beamdog will come up with a way to add more quickslots in the future.
Post edited August 31, 2020 by wiiseeyou