Avogadro6: I tried to get into it, and I liked the idea of firearms, but it seems to require far more patience and perseverance than I'm willing to invest in a game right now.
Jarmo: No more than Warband really.
It's seemingly way hard to earn money, but that's because the mechanics are a bit different. Just hunting brigands (you can beat at low levels) leads pretty much nowhere.
Trade and getting a fief are the main roads to prosperity.
Lot's of trade items you can buy for 10 and sell for 80, or buy for 200 and sell for 800. Just about finding out what to buy and where to sell.
Owning a village is a gold mine, unlike in Warband, you get enough tax to field a sizable group of mercenaries.
I dunno, early game in FaS sure is frustrating. In Warband I could do almost anything I wanted from the very beginning. I could recruit some paesants, go hunt for bandits, and eventually shape them into a formidable force. I could wander around alone (for maximum travel speed) and get rich with trading and tournaments. I could even partecipate in large scale battles and sieges without an army of my own, simply helping a faction as a mercenary.
In FaS you don't have all this freedom. First and foremost because recruiting and upgrading troops is much harder than before. Paesants can only be upgraded twice, and even at max rank they suck terribly, not to mention that for some obscure reasons you can't even have more than a dozen at once if you aren't part of their faction. Which means that bandits are extremely dangerous early on, and most of the time your'll be forced to avoid or bribe them.
Then there's the whole matter of firearms: while they are very inaccurate, they are common too and a stray bullet is enough to oneshot a light-armored target (you). Add the fact that good (or even decent) armor is rare and prohibitely expensive, and you can imagine where this is going...