Posted November 26, 2010
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Also the resolution is stuck at 640x480, even cell phones have higher these days. :P
Game works fine though.
Found some command line parameters, but they don't work. Nor sure what they all do, but I'll paste them here for others to try.
-ALPHA -d3d -nodither -Zbuffer -fullscreen
However, I get a new message when I start a race saying 'Not enough video memory available, no d3d' or something very similar.
I have a two nvidia gt8800 cards so theres enough video memory, but the game obviously doesn't recognise this. I'm guessing we need a parameter to set video memory and maybe we'll be getting closer to solving this?
Update: tried adding -NoTextureSizeMax256 but the game crashes. :(
Post edited November 26, 2010 by Krankor