Posted December 27, 2021
I've been trying to get EMI running at a resolution higher than 640 x 480 in windowed mode with no luck. I've tried the suggestions here:
steamcommunity dot com/sharedfiles/filedetails/?id=1936963724
www dot gog dot com/forum/monkey_island_series/escape_from_monkey_island_could_not_initialize_your_hardware
I was able to run it windowed at 1280 x 960 using the EMI launcher, but the menus and cutscenes were bugged, making it unplayable.
I tried using a development build of ScummVM and I was able to play windowed, but the scaling options didn't work.
Using dgvoodoo 2, I was able to run it in windowed mode, but I can't prevent the game from changing my monitor resolution to 640 x 480 on launch. On the compatibility tab for Monkey4.exe, I unchecked "Run in 640 x 480 screen resolution" but it didn't help. Oddly, the bottom and right side of the game window are cut off at this monitor resolution.
The best I've managed so far is using dgvoodoo to run it in windowed mode and changing the monitor resolution from 640 x 480 to 800 x 600 after the game launches. The game is still the same resolution, but at least the bottom and right side don't get cut off. I can live with that, but I'd appreciate any suggestions on improving it.
steamcommunity dot com/sharedfiles/filedetails/?id=1936963724
www dot gog dot com/forum/monkey_island_series/escape_from_monkey_island_could_not_initialize_your_hardware
I was able to run it windowed at 1280 x 960 using the EMI launcher, but the menus and cutscenes were bugged, making it unplayable.
I tried using a development build of ScummVM and I was able to play windowed, but the scaling options didn't work.
Using dgvoodoo 2, I was able to run it in windowed mode, but I can't prevent the game from changing my monitor resolution to 640 x 480 on launch. On the compatibility tab for Monkey4.exe, I unchecked "Run in 640 x 480 screen resolution" but it didn't help. Oddly, the bottom and right side of the game window are cut off at this monitor resolution.
The best I've managed so far is using dgvoodoo to run it in windowed mode and changing the monitor resolution from 640 x 480 to 800 x 600 after the game launches. The game is still the same resolution, but at least the bottom and right side don't get cut off. I can live with that, but I'd appreciate any suggestions on improving it.
No posts in this topic were marked as the solution yet. If you can help, add your reply