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Will Curse of Monkey Island be on Linux, its on Windows and Mac so i cant see why not make a linux port would be a problem
Since the GOG version is using ScummVM to run the game, you could just grab the Linux version of ScummVM (http://scummvm.org/downloads/) and play the GOG download with that.
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Counterpoint: Since the GOG version is using ScummVM to run the game, THEY could just grab the Linux version and make a working Linux port using that.
Thanks for posting this. I really don't understand why a Linux version isn't available right now, because as others have said, this game uses the ScummVM engine. Pretty lazy if you ask me.
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stevethepocket: Counterpoint: Since the GOG version is using ScummVM to run the game, THEY could just grab the Linux version and make a working Linux port using that.
Well, THEY didn't so YOU might have to...;) It's the sort of thing that happens regularly when using an OS with very limited *game* compatibility--and if anything, the various Linux distros are even less game-compatible than the Mac's OS X native game compatibility--which is light-years behind Windows in that regard. For *gaming*, Linux might be the *last* OS I'd want to use (for a number of good reasons.) This isn't a criticism of Linux, for goodness' sake...;) It's just the way things are when it comes to the gaming markets.
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stevethepocket: Counterpoint: Since the GOG version is using ScummVM to run the game, THEY could just grab the Linux version and make a working Linux port using that.
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waltc: Well, THEY didn't so YOU might have to...;) It's the sort of thing that happens regularly when using an OS with very limited *game* compatibility--and if anything, the various Linux distros are even less game-compatible than the Mac's OS X native game compatibility--which is light-years behind Windows in that regard. For *gaming*, Linux might be the *last* OS I'd want to use (for a number of good reasons.) This isn't a criticism of Linux, for goodness' sake...;) It's just the way things are when it comes to the gaming markets.
I agree. Linux is about taking control over your computer. Do it yourself. It's not that difficult.

Also: yes, Linux is not as good for gaming as Windows. And you know what: I'm happy. That means that Linux won't evolve in one of those mainstream platforms, so I can stay on my happy island called Linux. Thank you. :)
I'm more than happy to invest work and thought in getting things to work. It's not for everyone. But there are two other platforms which are for everyone (else).
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waltc: Well, THEY didn't so YOU might have to...;) It's the sort of thing that happens regularly when using an OS with very limited *game* compatibility--and if anything, the various Linux distros are even less game-compatible than the Mac's OS X native game compatibility--which is light-years behind Windows in that regard. For *gaming*, Linux might be the *last* OS I'd want to use (for a number of good reasons.) This isn't a criticism of Linux, for goodness' sake...;) It's just the way things are when it comes to the gaming markets.
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JimPhelps: I agree. Linux is about taking control over your computer. Do it yourself. It's not that difficult.

Also: yes, Linux is not as good for gaming as Windows. And you know what: I'm happy. That means that Linux won't evolve in one of those mainstream platforms, so I can stay on my happy island called Linux. Thank you. :)
I'm more than happy to invest work and thought in getting things to work. It's not for everyone. But there are two other platforms which are for everyone (else).
Well, I've been building my own boxes for a couple of decades...and I long ago outgrew the "joy" of hunting and pecking for drivers...before that I enjoyed several years with an Amiga--and there is where I lost all interest in games either not being made for the Amiga at all, or else waiting a year or two on ports, that often never showed, etc. I think it's great if you're into your OS and enjoy tinkering and configuring--in the Amiga environment it was a lot of fun. These days, I would rather use my boxes to run application software or else a game here and there...and like it or not you cannot do better in those departments than with Windows, imo. These latest builds of Win10x64 are very nice, indeed--I'm running the soon-to-be-released rs4 Win10x64, version 1803, build 17218.

There's a solution which I think you would enjoy--why not dual boot Windows for your gaming...? I ran dual boot systems for years--lots of trouble, keeping up with two or more OSes...but that sort of thing doesn't seem to bother you--and I enjoyed it for awhile myself. It's just silly to flag-wave for an OS today, imo. The markets are what they are and that's the way it is--our preferences will have little to do with it. I discovered that with the Amiga many years back.
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waltc: Well, THEY didn't so YOU might have to...;) It's the sort of thing that happens regularly when using an OS with very limited *game* compatibility--and if anything, the various Linux distros are even less game-compatible than the Mac's OS X native game compatibility--which is light-years behind Windows in that regard. For *gaming*, Linux might be the *last* OS I'd want to use (for a number of good reasons.) This isn't a criticism of Linux, for goodness' sake...;) It's just the way things are when it comes to the gaming markets.
When you're done wiping Bill Gates' cum off the sides of your mouth, and you actually want to post something useful or constructive in this thread, please do. Until then, kindly fuck off.
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Stormwalker: When you're done wiping Bill Gates' cum off the sides of your mouth, and you actually want to post something useful or constructive in this thread, please do. Until then, kindly fuck off.
Yeah, I know...the truth hurts. Good luck--you'll need it...;)
GOG's whole thing (well, half of it) is that they'll do the work of making games compatible with platforms they were never designed for. And they've... done two thirds of that job, in this case. If it's a matter of not having testers, I'll gladly volunteer, but if they have no intention of supporting Linux except when a port already exists or the game can just be dumped into a DOSbox wrapper—even when the solution is basically as simple as that—they might as well just take it off the list of OSes they "support."

As it is, I'd imagine there's a great deal of overlap between people who use Linux and people who refuse to support GOG's competitors for philosophical reasons, so it's extra disappointing to see them left hanging.
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waltc: and if anything, the various Linux distros are even less game-compatible than the Mac's OS X native game compatibility--which is light-years behind Windows in that regard.
This isn't exactly Crysis we're talking about here.
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Zero86-Sk: Will Curse of Monkey Island be on Linux, its on Windows and Mac so i cant see why not make a linux port would be a problem
The Curse of Monkey Island can run natively on Linux using SCUMMVM. If GOG doesn't offer any Linux downloads, download the windows version, install it with wine, then extract the data files and put them in a folder for SCUMMVM.
Ugh, this is a much bigger hassle than the above posts make it sound.

Once installed with wine, the GOG version is compressed in PAK format, which no linux application I can find can handle. This is turning into one of those endless installation loops, hunting down ever more esoteric and dicey programs just to get this one thing to run.

Anybody know an easy way to get at the files that SCUMMVM needs to play this damn thing? (Short of getting a dodgy copy from a torrent site)
www gamersonlinux com/forum/threads/the-curse-of-monkey-island-guide.2603/ worked for me (add dots to the domain, I can't post links it seems; the site is on internet archive wayback machine if it's ever down).

Short version: Install with playonlinux as windows 7, Check "Automatically capture the mouse in full-screen windows", and include

POL_Install_corefonts
POL_Install_d3dx9
POL_Install_tahoma

and install. I used system wine (4.17) instead of installing 3.0, newer releases generally work fine.

Probably fairly easy to make a playonlinux script to automate it (I see they've got the other monkey island games already).
Post edited January 09, 2020 by unhammer
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unhammer: (...)
There's no need to use Wine to install the game with the Windows installer to get the files. You can use innoextract to get the files out of the installers with just innoextract <installer_file_name>.

And to know exactly which files are needed, just check the Datafiles page in the ScummVM wiki. No use in keeping all those GOG files filling up your drive.
Post edited January 10, 2020 by Links
The easiest way to install The Curse of Monkey Island on a Linux distribution based on Debian, Arch Linux or Gentoo is probably to use ./play.it.
This is using innoextract and ScummVM like Links suggests in the previous message, and automate the operations to give you a package ready to install on your distribution (so a .deb for Debian and derivatives, a .pkg.tar.xz on Arch Linux, etc.).

You can see on Repology if ./play.it is provided in your distribution repositories.