Green_Hilltop: Oh no! Oh well, at least I can try to look for the NES soundtrack and use it in a player while I try the game. :)
So MM2 has *some* music since it causes the fights be longer? Or just having it on when there's practically none makes it slower? That sounds unpleasant. Isn't there any way around it, like increasing the cycles in Dosbox?
MM2 has a sound effect whenever you kill an enemy. When the sound effect plays, everything stops until the sound effect finishes playing. This can get annoying, especially if you are fighting off 200+ enemies. (No that is not a typo: there actually are encounters with that many enemies.)
If you turn off sound, you won't have to deal with everything stopping for a moment and can just keep autobattling, and the fight will be over much more quickly. (Of course, you might want to do some preparation first, like casting Power Shield.)
jsjrodman: Might & Magic 2 comes from before the time when soundcards were common for DOS systems. Hence not much music, and certainly no good music.
Sarisio: PC speaker music. Oh those times :)
If you want to hear PC speaker music, try the DOS versions of the original Bard's Tale trilogy.
Unfortunately, Bard's Tale 3 has two songs you don't start with, and the DOS version is unfortunately badly broken. I suggest figuring out how to hack your character to get those songs if you want to hear them, finding someone else's save file, or finding the patch that fixes some of the port's major issues. (Or just play an 8-bit version in the first place.)