Posted March 28, 2017
Anything wrong with these 2 possibilities ?
CDDS Adelle Ciele Brissa Luna
Cleric to concentrate on all necessary tasks , disarming , percievig merchanting etc etc only realm will be Light magic where all points will go into, so by mid to end game should have massive benefits in Light, which the K P or A cant provide.
Druids for both mastery of defence and offensive spells,
1 Earth (starter) Fire , Water, Air , Body
2 Earth (starter) Fire , Air, Spirit ...both masters with dagger
Sorcerer starts with Fire All future spell points into Dark , thats reason for 2 druids
mid to end game should be outrageous with DB and SM
KCDS
Knight to do all menial tasks , no magic so can concentrate on Body building and weapon.
I have been thinking that Master Dagger should be the only weapon, fast recovery with 2 Mordreds should be as good as other Artifact weapons .. so only 1 weapon skill to concentrate on ... is this logical or would i regret it later ?
Cleric same as above
Druid as above but with more spread neded
Sorcerer dito as above
Am a little prejudiced against Paladins or Archers, neither as good as Knight in hit points and seem to get and have few spell points throgh out the game... is this logical ?
If I did pick both as in the starting party what about master dagger for both ?
Cheers
Lambetha
CDDS Adelle Ciele Brissa Luna
Cleric to concentrate on all necessary tasks , disarming , percievig merchanting etc etc only realm will be Light magic where all points will go into, so by mid to end game should have massive benefits in Light, which the K P or A cant provide.
Druids for both mastery of defence and offensive spells,
1 Earth (starter) Fire , Water, Air , Body
2 Earth (starter) Fire , Air, Spirit ...both masters with dagger
Sorcerer starts with Fire All future spell points into Dark , thats reason for 2 druids
mid to end game should be outrageous with DB and SM
KCDS
Knight to do all menial tasks , no magic so can concentrate on Body building and weapon.
I have been thinking that Master Dagger should be the only weapon, fast recovery with 2 Mordreds should be as good as other Artifact weapons .. so only 1 weapon skill to concentrate on ... is this logical or would i regret it later ?
Cleric same as above
Druid as above but with more spread neded
Sorcerer dito as above
Am a little prejudiced against Paladins or Archers, neither as good as Knight in hit points and seem to get and have few spell points throgh out the game... is this logical ?
If I did pick both as in the starting party what about master dagger for both ?
Cheers
Lambetha
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