Posted March 28, 2019
Hey everyone!
I'm trying to play Might and Magic 1 using the Where Are We companion, but I'm having a bit of trouble with certain elements. Any help would be greatly appreciated!
1. My DOSBox window is super tiny if it's not in fullscreen, and the option in Where Are We to resize the DOSBox window isn't working (it just says it can't resize it, and asks me if I want to disable that option). Is there any other way to keep it permanently resized, but not fullscreen?
2. How can I stop notes/icons I haven't discovered from appearing in the automapper? I selected "Minimal" in the setup, but, for instance, when I went to the bar near the starting inn, a note popped up telling me the information I would get from tipping the bartender (even though I hadn't even been presented with the option to tip him yet). This kind of feels like easy mode and seems like it would spoil some of the surprises from playing. If anyone has a configuration that avoids spoilers like that, I'd love to know about it!
3. Unrelated to Where Are We, but I can't figure it out from the manual: What determines which party members are engaged in hand-to-hand combat? It seems like random people are just unable to fight in every battle, and I'm not really sure what's determining that.
Sorry if there are some obvious answers to these that I missed somewhere. Thanks a lot for the help! :)
I'm trying to play Might and Magic 1 using the Where Are We companion, but I'm having a bit of trouble with certain elements. Any help would be greatly appreciated!
1. My DOSBox window is super tiny if it's not in fullscreen, and the option in Where Are We to resize the DOSBox window isn't working (it just says it can't resize it, and asks me if I want to disable that option). Is there any other way to keep it permanently resized, but not fullscreen?
2. How can I stop notes/icons I haven't discovered from appearing in the automapper? I selected "Minimal" in the setup, but, for instance, when I went to the bar near the starting inn, a note popped up telling me the information I would get from tipping the bartender (even though I hadn't even been presented with the option to tip him yet). This kind of feels like easy mode and seems like it would spoil some of the surprises from playing. If anyone has a configuration that avoids spoilers like that, I'd love to know about it!
3. Unrelated to Where Are We, but I can't figure it out from the manual: What determines which party members are engaged in hand-to-hand combat? It seems like random people are just unable to fight in every battle, and I'm not really sure what's determining that.
Sorry if there are some obvious answers to these that I missed somewhere. Thanks a lot for the help! :)
Post edited March 28, 2019 by Togedude
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