Posted July 12, 2011
UPDATE: The latest patches from Greyface have resolved this issue. Thanks so much, Greyface!!!
You can get the patches here: http://sites.google.com/site/sergroj/mm
-------------------
Hi!
A bug regarding player and NPC movement has been reported now in all three of the MM6-8 games.
MM6: http://www.gog.com/en/forum/might_and_magic_series/question_about_walking_running_and_jumping_in_might_and_magic_vi_would_like_some
MM7: http://www.gog.com/en/forum/might_and_magic_series/mm7_weird_issues_with_movement
MM8: http://www.gog.com/en/forum/might_and_magic_series/mm8_bugged_movement_and_constant_screen_tearing
I, too, am a victim of this bug.
Here is a rundown of the problem:
Movement for both the player's party and the world's NPC's ranges from slow to impossible in certain directions. Sometimes the restriction is only on strafing. Furthermore, attempts to move forward in a straight line sometimes result in moving forward at an angle rather than straight.
Complicating the matter, the problem seems to happen to varying degrees depending on the system. For instance, playing in Wine on my OS X partition, movement is absolutely impossible in certain directions for both my party and the NPC's. However, playing the game on my Windows 7 x64 partition, the problem is barely noticeable -- only strafing in any direction with a northerly angle will cause the strafing to be somewhat slower. However, strafing toward the south also causes my party to move slightly backward.
I can also confirm that this is not an issue with the GoG executables. The exact same problem happens with my original, retail M&M6: Limited Edition discs with game version 1.0.
As a community, I propose that we figure out this bug and slay it once and for all. It is quite bothersome and for some it makes the game difficult to impossible to play.
You can get the patches here: http://sites.google.com/site/sergroj/mm
-------------------
Hi!
A bug regarding player and NPC movement has been reported now in all three of the MM6-8 games.
MM6: http://www.gog.com/en/forum/might_and_magic_series/question_about_walking_running_and_jumping_in_might_and_magic_vi_would_like_some
MM7: http://www.gog.com/en/forum/might_and_magic_series/mm7_weird_issues_with_movement
MM8: http://www.gog.com/en/forum/might_and_magic_series/mm8_bugged_movement_and_constant_screen_tearing
I, too, am a victim of this bug.
Here is a rundown of the problem:
Movement for both the player's party and the world's NPC's ranges from slow to impossible in certain directions. Sometimes the restriction is only on strafing. Furthermore, attempts to move forward in a straight line sometimes result in moving forward at an angle rather than straight.
Complicating the matter, the problem seems to happen to varying degrees depending on the system. For instance, playing in Wine on my OS X partition, movement is absolutely impossible in certain directions for both my party and the NPC's. However, playing the game on my Windows 7 x64 partition, the problem is barely noticeable -- only strafing in any direction with a northerly angle will cause the strafing to be somewhat slower. However, strafing toward the south also causes my party to move slightly backward.
I can also confirm that this is not an issue with the GoG executables. The exact same problem happens with my original, retail M&M6: Limited Edition discs with game version 1.0.
As a community, I propose that we figure out this bug and slay it once and for all. It is quite bothersome and for some it makes the game difficult to impossible to play.
Post edited July 20, 2011 by gammaleak
No posts in this topic were marked as the solution yet. If you can help, add your reply