kokakolia: Well, the game becomes so much fun playing as a solo knight. Although MAGIC is overpowered to the max, you can do fun things with MIGHT. The key is to minimize the recovery rate. Maximize your Bow skill (reduces recovery rate per point of skill at Expert level) and Speed stat, find a swift bow ASAP, craft a metric tonne of Haste potions. Eventually, you'll fire arrows like a gatling gun and become unstoppable.
macAilpin: That method is completely new for me. Especially in MM6.
I often thought that if I had the talent to design a game, the most fun for me would be to see how players were able to beat the game in ways I never anticipated. The better the game, the more alternatives in ways to win.
Add one more for me in MM6
Awesome!
It wasn't my idea. I got it from a YouTube video titled: "
Might and Magic 6: solo knight no reload no pause part 23(EndGame)".
The first time I watched this video I jumped out of my seat because this guy is dominating the game solo with the worst class.
I played this way my self. It's actually doable. Keep in mind that dual-wielding absolutely gimps your character (an unofficial patch fixes that). You spend the first half of the game abusing Haste potions and some kind of legendary vampiric weapon you find early on. Then you slowly build your bow skill to absurd values.
Also, it took me the longest time to realize that you can beat the game by not fighting. The dungeons are so huge that you can just run by all the enemies and just grab the quest item at the end. You don't even need to survive LOL. Just grab whatever you need haha. And surprise, surprise...the Knight is really good for that.