Posted January 28, 2023
One thing that I've been doing is using the GAME*.GOG files to install the games cleanly to a dosbox-x image (since the GOG/INS files are just rebranded bin/cue sets). This has worked for most of the games in my collection, but when I do this for World of Xeen the installer doesn't recognize the disks as World of Xeen disks.
While this doesn't affect how World of Xeen works "out of the box" it does change how I have to play the games (since my main machine is a linux box, and doing this lets me bypass the tightly-coupled but badly-optimized pre-packaged dosbox instances as well as play retro dos games that don't have linux-specific installers yet).
Is there a "known" reason as to why the GAME*.GOG files for World of Xeen are deficient in this way?
While this doesn't affect how World of Xeen works "out of the box" it does change how I have to play the games (since my main machine is a linux box, and doing this lets me bypass the tightly-coupled but badly-optimized pre-packaged dosbox instances as well as play retro dos games that don't have linux-specific installers yet).
Is there a "known" reason as to why the GAME*.GOG files for World of Xeen are deficient in this way?
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