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Is there a way to quit the game other than using CTRL+F9 to kill dosbox ?
This question / problem has been solved by ChaunceyKimage
alt+enter to minimise and then close the window is the only other way I've found.
yeah, that's another way to do it but basically the same as killing dosbox in one go with CTRL+F9 ;)
A while back the same question came up for another game and as it turns out there was in fact a key to quit the game for that one, so i'm wondering if there's one for MM1.
Well, I sure can't find one... I even tried Ctrl-Break. :p
Judging from the instruction manual, you were meant to boot the computer directly from the game disk, and the section on ending the game just says to visit the inn. Maybe they figured a reboot or powerdown was good enough. Who knows if GOG's manual is actually the one for the DOS version, though?
Post edited May 30, 2010 by Mentalepsy
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Mentalepsy: Well, I sure can't find one... I even tried Ctrl-Break. :p
Judging from the instruction manual, you were meant to boot the computer directly from the game disk, and the section on ending the game just says to visit the inn. Maybe they figured a reboot or powerdown was good enough. Who knows if GOG's manual is actually the one for the DOS version, though?

Yeah, I'm pretty sure Might and Magic was meant to run from a clean boot, turn on the computer with disc A in, switch to disc B and start playing turn off to stop. Which would make quite a bit of sense seeing how the game was ported from the Apple II, and pretty much everything booted from the disc on that.
And the manual is the same one I find everywhere else, I was trying to find one that had the dot-grid that was mentioned in the manual, but no luck so I just got a 16x16 grid to use.
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Mentalepsy: Well, I sure can't find one... I even tried Ctrl-Break. :p
Judging from the instruction manual, you were meant to boot the computer directly from the game disk, and the section on ending the game just says to visit the inn. Maybe they figured a reboot or powerdown was good enough. Who knows if GOG's manual is actually the one for the DOS version, though?

Yeah, one does have to wonder how did people quit the game back in the DOS days.
Rebooting or powering down somehow seems a bit extreme ;) but definitely a possibility, all things considered.
I'll leave it open for a day or two just in case someone comes up with an obscure quitting combo or something like that.
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Namur: I'll leave it open for a day or two just in case someone comes up with an obscure quitting combo or something like that.

This leaves me with the mental image of Chun-Li harrumphing and storming off-screen as her player makes WTF noises, wondering what the hell he did to piss her off. Zangief WINS!
Post edited May 30, 2010 by Mentalepsy
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Mentalepsy: This leaves me with the mental image of Chun-Li harrumphing and storming off-screen as her player makes WTF noises, wondering what the hell he did to piss her off. Zangief WINS!

eh, eh, i never managed to get into 'fighting games' so i'm a complete stranger to the SF series, but i think i know what you mean. It's all about the combos, right ? ;)
It must have taken a LOT OF PATIENCE to grind optimal HP rolling when leveling up, as I am doing in my current game. Of course with dosbox it's a breeze but can you imagine at the training center,
"Knight got 5 HP !"
Aw crap... time to reboot the computer!
*reboots*
"Knight got 2 HP !"
*reboots*
"Knight got 4 HP !"
*throws computer out the window in frustration*
Post edited May 30, 2010 by UndeadHalfOrc
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UndeadHalfOrc: It must have taken a LOT OF PATIENCE to grind optimal HP rolling when leveling up, as I am doing in my current game. Of course with dosbox it's a breeze but can you imagine at the training center,
"Knight got 5 HP !"
Aw crap... time to reboot the computer!
*reboots*
"Knight got 2 HP !"
*reboots*
"Knight got 4 HP !"
*throws computer out the window in frustration*

Or you don't go for optimal HP and just roll with it, as it's probably less tedious.
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Namur: Yeah, one does have to wonder how did people quit the game back in the DOS days.
Rebooting or powering down somehow seems a bit extreme ;) but definitely a possibility, all things considered.

Speaking as someone who played MM1 during its first release over 20 years ago, yes, we just booted from the game discs & powered down the computer when we were done.
But you have to remember, Personal Computers weren't very "Personal" back then. DOS was hardly a user-friendly Operating System. There was no GUI, everything was on floppies (some games were so "big" they needed to be on 3 floppies that you'd constantly have to switch during the game), there was no hard drive like today (although I was amazed when I read in Compute Magazine about how to set apart a portion of my 512K memory as a "Ram Disk", which functioned like today's Hard Drive), and there was no Internet available to download anything from.
So in a nutshell, we played our games for the PC just like we play our games now on Consoles...put the disc in, turn the computer on, shut it off when you're done playing. We weren't "always connected to the Internet," so we really only turned the computer on/off when we wanted to play a game.
Post edited May 31, 2010 by ChaunceyK
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ChaunceyK: Speaking as someone who played MM1 during its first release over 20 years ago, yes, we just booted from the game discs & powered down the computer when we were done.
But you have to remember, Personal Computers weren't very "Personal" back then. DOS was hardly a user-friendly Operating System. There was no GUI, everything was on floppies (some games were so "big" they needed to be on 3 floppies that you'd constantly have to switch during the game), there was no hard drive like today (although I was amazed when I read in Compute Magazine about how to set apart a portion of my 512K memory as a "Ram Disk", which functioned like today's Hard Drive), and there was no Internet available to download anything from.
So in a nutshell, we played our games for the PC just like we play our games now on Consoles...put the disc in, turn the computer on, shut it off when you're done playing. We weren't "always connected to the Internet," so we really only turned the computer on/off when we wanted to play a game.

Even so, DOS games usually did have a 'quit' or 'exit' key nontheless, which makes MM1 kind of a rarity in that respect, right ?
I mean, MM2 came out just a couple of years later and a simple press of ESC lets you quit to DOS after a Y/N prompt...
MM1 isn't really a "DOS" game. It's originally meant for the 8-bit Apple II, and got ported to PC later with minimal effort, which didn't include a quit button. I think a lot of 80's computer games were like this. IIRC, the first five Wizardries and the first five Ultimas lacked quit buttons. The very original version of King's Quest lacked a quit button too (there were two official remakes - most people are only familiar with these and incorrectly assume the first remake, the one that plays Greensleeves at the title screen, is the original).
Ah, so the lack of a quit button wasn't such a rarity after all.
Ok, CTRL+F9 it is ;)
Thanks guys. +1 for everybody.
>>>I mean, MM2 came out just a couple of years later and a simple press of ESC lets you quit to DOS after a Y/N prompt...
Just so you know, there is also Ctrl-Q to quit when not in the character selection screen in MM2.