Posted August 20, 2011
I'm running Windows 7, and just started playing M&M 7 with the Grayface patch.
[Yes, I installed everything with administrator privileges.]
[Yes, I modified mm7.ini appropriately.]
Got through the Emerald Isle with nary a hitch.
Then, shortly after arriving at Harmondale and killing the first few rats in the castle, I started crashing. ALOT. The old Win7 "...has stopped working" message.
My most recent save looked like the interior of Harmondale was seriously corrupted, and any amount of play would crash instantly.
On startup, I could load other saves and play OK, but then the mere act of going to the "load game" screen would cause an instant crash (I never even got the option of choosing what to load).
Checking the GOG forums, I saw people mentioning that remapping the keys was a bad idea. I *HAD* changed a few keys around, but I dreaded reinstalling and sticking with the defaults -- having the "mouse look" feature just DEMANDS the use of WASD for movement, don't you think?
So I fretted and pondered for a bit. And then something hit me.
I had started using quicksaves more often recently. And I had bumped Grayface's "QuickSavesCount" in the INI from 1 to 9. (Just in case I wanted to go back to an earlier quicksave; why else have the feature?)
...And most of the crashes seemed to center around the "load game" screen.
I was up to five quicksave files in my Saves directory when everything started to go wrong.
So I moved all of the quicksaves out of the directory, and changed QuicksavesCount back to 1 in the mm7.ini file.
SUCCESS! No more crashes. Even the gamesave where the Harmondale interior appeared corrupted, loaded beautifully and played fine.
[The only other thing I changed in the INI during this time, was I had set QuickLoadKey from 0 to 123 (i.e. F12) -- and then decided that was too dangerous (too easy to clobber the game in progress) and set it back to zero. But I'm fairly confident it was the "too many quicksaves" thing that was crashing me...]
So there ya go. Hope this manages to help someone else avoid similar grief... :)
[Yes, I installed everything with administrator privileges.]
[Yes, I modified mm7.ini appropriately.]
Got through the Emerald Isle with nary a hitch.
Then, shortly after arriving at Harmondale and killing the first few rats in the castle, I started crashing. ALOT. The old Win7 "...has stopped working" message.
My most recent save looked like the interior of Harmondale was seriously corrupted, and any amount of play would crash instantly.
On startup, I could load other saves and play OK, but then the mere act of going to the "load game" screen would cause an instant crash (I never even got the option of choosing what to load).
Checking the GOG forums, I saw people mentioning that remapping the keys was a bad idea. I *HAD* changed a few keys around, but I dreaded reinstalling and sticking with the defaults -- having the "mouse look" feature just DEMANDS the use of WASD for movement, don't you think?
So I fretted and pondered for a bit. And then something hit me.
I had started using quicksaves more often recently. And I had bumped Grayface's "QuickSavesCount" in the INI from 1 to 9. (Just in case I wanted to go back to an earlier quicksave; why else have the feature?)
...And most of the crashes seemed to center around the "load game" screen.
I was up to five quicksave files in my Saves directory when everything started to go wrong.
So I moved all of the quicksaves out of the directory, and changed QuicksavesCount back to 1 in the mm7.ini file.
SUCCESS! No more crashes. Even the gamesave where the Harmondale interior appeared corrupted, loaded beautifully and played fine.
[The only other thing I changed in the INI during this time, was I had set QuickLoadKey from 0 to 123 (i.e. F12) -- and then decided that was too dangerous (too easy to clobber the game in progress) and set it back to zero. But I'm fairly confident it was the "too many quicksaves" thing that was crashing me...]
So there ya go. Hope this manages to help someone else avoid similar grief... :)