Posted May 08, 2011
My experience with M&M is EXTREMELY limited and as such, i have no idea whats what. I'm in the middle of going through the manual, but would anyone mind dropping some suggestions, tips or advice on stuff i should keep in mind, do or don't do while playing?
What critical question i had is concerning the starting party, i read that there is a default party, but forget it...i never go with those, even if i have no idea what skills do or don't do, call me foolhardy, but i want to create my own custom party, otherwise why am'i playing a party-based RPG? :P
Anyways, i'm thinking on very general terms of creating a party of a Dexterity-based Fighter/Warrior, Rogue, Healer and Offensive Caster...is that somewhat good setup, or should i consider something else?
Anything else could also help :)
Thanks!
What critical question i had is concerning the starting party, i read that there is a default party, but forget it...i never go with those, even if i have no idea what skills do or don't do, call me foolhardy, but i want to create my own custom party, otherwise why am'i playing a party-based RPG? :P
Anyways, i'm thinking on very general terms of creating a party of a Dexterity-based Fighter/Warrior, Rogue, Healer and Offensive Caster...is that somewhat good setup, or should i consider something else?
Anything else could also help :)
Thanks!