Posted October 09, 2022
Hello, thanks WakizashiM. Dropping in some raw info.
Status on sound effect restoration still on hold. Extracted audio files from disc not helped (Hz/pitch/speed problems). So I'm capturing sound effect via emulation, and then "tearing apart" channels to get sound effect.
Sfx's sounded not perfectly in emulator, so they never gonna sound ~same like on ps1. That's leads to not super happy with results VS amount of work needed.
Last progress:
replaced ~464
not replaced ~1677
63 / 123 main
42 / 43 sample00
00 / 50 sample0a
00 / 47 sample0b
00 / 28 sample0c
00 / 50 sample0d
00 / 46 sample0e
00 / 17 sample0f
37 / 39 sample01
45 / 47 sample02
00 / 28 sample2a
00 / 50 sample2b
00 / 52 sample2c
08 / 10 sample2d
34 / 45 sample03
34 / 35 sample04
-- / -- sample05
37 / 39 sample06
44 / 50 sample07
35 / 45 sample08
00 / 45 sample09
00 / 60 sample10
00 / 35 sample11
-- / -- sample12
00 / 03 sample13
00 / 38 sample14
00 / 18 sample20
36 / 39 sample21
05 / 28 sample22
12 / 36 sample23
32 / 53 sample24
00 / 29 sample25
00 / 16 sample26
00 / 19 sample27
00 / 32 sample28
00 / 41 sample29
00 / 82 sample40
00 / 57 sample41
-- / -- sample42
00 / 74 sample43
00 / 76 sample44
00 / 45 sample45
00 / 07 sample46
~95% sound effects replaced until dogs area (right after Psycho Mantis fight).
Some sfx's ok, some of them sounds just a bit weird.
Konami do do do.. sounds (from Psychonauts) while showing Komani logos. Figuring out formats:
pc VOX/vc900021.vox - audio located, BUT not played
ps1 VOX.DAT >01102 - audio located
pc DEMO/ - NO in cutscenes
ps1 DEMO.DAT - NO in cutscenes
So is not cutscenes format.
Codec call file type?!
For PC, maybe is just (and only) textures showed (Konami logos), maybe they even placed in .exe?!
In PS1 is ~10s audio track + ~10s showed Konami logos. Then Cutscene file starts to play.
In PC just showed Konami logos for a ~few seconds (also, is not enough time to play full audio). Then Cutscene file starts to play.
Status on sound effect restoration still on hold. Extracted audio files from disc not helped (Hz/pitch/speed problems). So I'm capturing sound effect via emulation, and then "tearing apart" channels to get sound effect.
Sfx's sounded not perfectly in emulator, so they never gonna sound ~same like on ps1. That's leads to not super happy with results VS amount of work needed.
Last progress:
replaced ~464
not replaced ~1677
63 / 123 main
42 / 43 sample00
00 / 50 sample0a
00 / 47 sample0b
00 / 28 sample0c
00 / 50 sample0d
00 / 46 sample0e
00 / 17 sample0f
37 / 39 sample01
45 / 47 sample02
00 / 28 sample2a
00 / 50 sample2b
00 / 52 sample2c
08 / 10 sample2d
34 / 45 sample03
34 / 35 sample04
-- / -- sample05
37 / 39 sample06
44 / 50 sample07
35 / 45 sample08
00 / 45 sample09
00 / 60 sample10
00 / 35 sample11
-- / -- sample12
00 / 03 sample13
00 / 38 sample14
00 / 18 sample20
36 / 39 sample21
05 / 28 sample22
12 / 36 sample23
32 / 53 sample24
00 / 29 sample25
00 / 16 sample26
00 / 19 sample27
00 / 32 sample28
00 / 41 sample29
00 / 82 sample40
00 / 57 sample41
-- / -- sample42
00 / 74 sample43
00 / 76 sample44
00 / 45 sample45
00 / 07 sample46
~95% sound effects replaced until dogs area (right after Psycho Mantis fight).
Some sfx's ok, some of them sounds just a bit weird.
Konami do do do.. sounds (from Psychonauts) while showing Komani logos. Figuring out formats:
pc VOX/vc900021.vox - audio located, BUT not played
ps1 VOX.DAT >01102 - audio located
pc DEMO/ - NO in cutscenes
ps1 DEMO.DAT - NO in cutscenes
So is not cutscenes format.
Codec call file type?!
For PC, maybe is just (and only) textures showed (Konami logos), maybe they even placed in .exe?!
In PS1 is ~10s audio track + ~10s showed Konami logos. Then Cutscene file starts to play.
In PC just showed Konami logos for a ~few seconds (also, is not enough time to play full audio). Then Cutscene file starts to play.
Post edited October 09, 2022 by ReiKaz