Posted February 15, 2009
Old-school gameplay; which is to say, unrefined and frustrating to a modern gamer. Also, the designers were desperate to make a game for adults, and like children erroneously concluded that you market a game to adults by filling it with titillation and gore. I'm all for titillation and gore, but here it just comes across as immature.
Potentially of interest to historians, or game programmers interested an the early dynamic tessellation system for models.
Potentially of interest to historians, or game programmers interested an the early dynamic tessellation system for models.