Posted 5 days ago
Hello everyone!
"An open-source game engine compatible with Medal of Honor: Allied Assault and its expansions (Spearhead and Breakthrough)."
I tested the v0.81.1-beta version and it is VERY stable, I managed to get to the Omaha Beach stage without errors. And I'm moving forward... Everything is fine so far! All thanks to those involved in this great project. =D
Features (summary):
"- SDL2 backend;
- OpenAL sound support (better sound quality);
- Full 64-bit support;
- Cross-platform support;
- Multiuser support on OS (On Windows, user game data is stored in "%APPDATA%\openmohaa");
- Many bug fixes and additions from ioquake3;
- Automatic scaling of UI elements on high resolutions like 4K;
Overall, better compatibility on modern systems and bugfixes."
So don't waste time and try it: https://www.openmohaa.org/
If you find any errors, please report them here: https://github.com/openmoh/openmohaa
Best regards...
And have fun! =)
"An open-source game engine compatible with Medal of Honor: Allied Assault and its expansions (Spearhead and Breakthrough)."
I tested the v0.81.1-beta version and it is VERY stable, I managed to get to the Omaha Beach stage without errors. And I'm moving forward... Everything is fine so far! All thanks to those involved in this great project. =D
Features (summary):
"- SDL2 backend;
- OpenAL sound support (better sound quality);
- Full 64-bit support;
- Cross-platform support;
- Multiuser support on OS (On Windows, user game data is stored in "%APPDATA%\openmohaa");
- Many bug fixes and additions from ioquake3;
- Automatic scaling of UI elements on high resolutions like 4K;
Overall, better compatibility on modern systems and bugfixes."
So don't waste time and try it: https://www.openmohaa.org/
If you find any errors, please report them here: https://github.com/openmoh/openmohaa
Best regards...
And have fun! =)
Post edited 5 days ago by SilentMRG