Posted October 22, 2011
I played a game on "average" but noticed there was very little combat involved. I did have a diplomat leader, but essentially nobody ever attacked me even though i had zero defending ships at all.
Antarans mostly ignored me or got wiped out. Antaran fleets are very good against two types of fleets in particular....fighter or missle heavy fleets, as spatial compressor instant kills missles and fighters. If you have decent beam tech though, they really arent that bad...
By late game the map looked like a mix of 2 AIs having roughly equal territory and 2 smaller AIs with the left overs. I never had to fight a single non-antaran fleet because everyone loved me. I had trade/research pacts with everyone(till they got killed off) and all i have to do to avoid getting pulled into a war is to decline alliance offers. AI seems particularly bad at fighting wars...their fleets just dont seem to do much. Psilon has all the techs by now and really should be steamrolling everyone but its just not happening.
Somehow this doesnt seem "intended"...all im doing is hitting end turn but the game was won a long time ago.
The previous game, i did a spy heavy approach and took uncreative/-1 research. This didnt work too well because...it seems spies arent really that effective. I had max spies on Psilon and a very high spy bonus...it still took quite a few turns to steal a single tech, and sabotage wasnt that effective. And everyone just kept declaring on me because i was stealing tech from them.
Antarans mostly ignored me or got wiped out. Antaran fleets are very good against two types of fleets in particular....fighter or missle heavy fleets, as spatial compressor instant kills missles and fighters. If you have decent beam tech though, they really arent that bad...
By late game the map looked like a mix of 2 AIs having roughly equal territory and 2 smaller AIs with the left overs. I never had to fight a single non-antaran fleet because everyone loved me. I had trade/research pacts with everyone(till they got killed off) and all i have to do to avoid getting pulled into a war is to decline alliance offers. AI seems particularly bad at fighting wars...their fleets just dont seem to do much. Psilon has all the techs by now and really should be steamrolling everyone but its just not happening.
Somehow this doesnt seem "intended"...all im doing is hitting end turn but the game was won a long time ago.
The previous game, i did a spy heavy approach and took uncreative/-1 research. This didnt work too well because...it seems spies arent really that effective. I had max spies on Psilon and a very high spy bonus...it still took quite a few turns to steal a single tech, and sabotage wasnt that effective. And everyone just kept declaring on me because i was stealing tech from them.