Rocco.40: Good that you like it!!
In what way you mean the AI can not handle them (fighters) well?
AISHIPS improves general ship designs (less bombs, better space allocation for specials, better prioritization of special systems), you can find details about it in the file manual_add.xls that came with the patch, tabs aiships_1 and aiships_2.
It's definitely recommended to try it out, and probably it will be enabled by default at some next release.
There are 8 generic ship design templates that the AI can use and only 3 of them use PD weapons, and 1 of those three have the PD % set at 0 even... That means that most ships will come without PD.
Dank je wel!!!
Thanks for the hint! :)
Is this file doing anything or just info?
ok, in the meantime as I haven't enabled it yet, my 2 cents and line of thinking:
The only real defense against fighters/bombers are PDs, right? (not talking about specials ;) ).
So if the human player uses fighters and if only 3 designs (2) use anti-fighter tactics leaves the AI at a great disadvantage, right?
A human would counter it by employing a few PD-ships and kill them off. As the AI is not able to handle this, a more generic approach would be needed, or?
And just from the logic the first thing coming to mind is A-M. If something is quick enough to counter a fucking fast missile, it shall be able to handle a slow fighter as well, or? ;)
Even starbases can be wiped off with just a few fighters. I know Luke Skywalker did the same, but he was a single special guy ;)
AFAIK fighters have 2 HP, with Tritanium 4, Zortium 8.
Damage it can do is 4 * best PD.
Let's assume laser, 1-2 points.
So 4*4*2 = 32 Damage being delivered.
HP = 4*2*2 = 16 (assuming tritanium as rather early)
To fight off this 4 fighters you would need
16/2 = 8 PD lasers, meaning 40 tons. (right? scratching my head)
So how many ships would you need to fight off just one fighter squadron? And I have no idea how big the space is on a space station.
Cost: IF I read the xls correctly: 8 PDs 40 BC? (assuming 360 and PD?)
Fighter 25 BC and only 30 space.
Just out of those figures it seems for me impossible that the AI could get a proper anti-fighter tactic running at all.
Especially if you just get a tad lucky and find a even stronger armor!
Xentronium would mean 80 HPs????
Destroyer only has 100 :O (reason why I used destroyer as this is also the smallest ship (more or less) to be able to fit fighters)
But just my 2 cents ;)