wilebill: I am not in the beta, but from reading my impression (correct me if I'm wrong) is that it is going to have about the same relation to Master of Magic as the GC series has to MOO. Just my impression. Might be wrong.
I jumped into the Beta as soon as I could (about mid-way through Beta 1) and I would say that Elemental is closer to Master of Magic than GC was to MOO. Not that it's a clone, because there is a number of fresh concepts, but if you enjoy one, you should enjoy the other. Also, since it came up earlier, the customization of the GC series is being carried over to Elemental, but it has a lot more impact on game-play this time around. Equipping your troops with one pair of boots might increase their speed, while another pair will boost their defense, etc. It's more than just: Laser 1, Slightly Smaller Laser 1, Smallest Laser 1, Laser 2, etc. from GalCiv.
As for Age of Wonders: Shadow Magic, I'm up there with Nightshade. It's a great game, but expect to pay a premium for it on eBay or Amazon. It draws a lot of inspiration for MoM, and does a great job.
Since we're already off track here, if you want something with a MoM feel, look up Conquest of Elysium 2 by Ill Winter Design. The devs released it for free recently, and it runs fine on both my 32bit Vista and 64bit 7 machines.
edit: Hmm, they don't link to updated (and free) Conquest of Elysium 2 on their homepage, but you can find it on their publishers site, www.shrapnelgames.com