Posted September 18, 2015
Just a topic for me to throw out impressions of various units as I try using them. I usually end up using spearmen, a few select low level units, and the top level units for whatever race and magic I'm controlling, along with whatever heroes come my way. I'm making an effort to use more of the list, especially summons.
Longbowmen - My first attempt at using these guys left me very, very unimpressed. I was locked onto a small peninsula with Sorcery magic as my primary and a sorcery node keeping me mostly penned in, and everything could reach them too quickly. I tried them again in a later game and I realized that a cluster of Longbowmen are actually pretty good after they get a few levels and as long as nothing attacks them; when attacked, they just sort of fold up and die.
War Bears - Seem alright for their cost. Moderately inexpensive, and roughly on par with a mid tier normal unit that has some experience. They can do damage, but they are going to take it, too.
Sprites - Pretty awesome for their level. Gather a flock of these and go to town on things that can't shoot back; they fold pretty quick against incoming fire though. A little slow to flock up early game because of the initial cost, but after they get moving they can start cracking some of the weaker nodes, taking cities, and generally pay for themselves.
Giant Spiders - They aren't really meant for fighting strong units; their attack and defense just isn't high enough (attack is lower than war bears!). More of a support unit with the web, though they can clear low resistance enemies pretty efficiently with their poison; I'll have to remember to send them against Klackons at some point. Rather reminds me of Tumu, actually.
Cockatrices - Didn't get much chance to use them before the game ended. The stone touch looks nasty, but they lost HP pretty quickly when I sent one 1v1 against an orc shaman. Won the fight, but were half dead. I suppose I shouldn't expect much sturdiness from a creature that is half chicken and half lizard.
Longbowmen - My first attempt at using these guys left me very, very unimpressed. I was locked onto a small peninsula with Sorcery magic as my primary and a sorcery node keeping me mostly penned in, and everything could reach them too quickly. I tried them again in a later game and I realized that a cluster of Longbowmen are actually pretty good after they get a few levels and as long as nothing attacks them; when attacked, they just sort of fold up and die.
War Bears - Seem alright for their cost. Moderately inexpensive, and roughly on par with a mid tier normal unit that has some experience. They can do damage, but they are going to take it, too.
Sprites - Pretty awesome for their level. Gather a flock of these and go to town on things that can't shoot back; they fold pretty quick against incoming fire though. A little slow to flock up early game because of the initial cost, but after they get moving they can start cracking some of the weaker nodes, taking cities, and generally pay for themselves.
Giant Spiders - They aren't really meant for fighting strong units; their attack and defense just isn't high enough (attack is lower than war bears!). More of a support unit with the web, though they can clear low resistance enemies pretty efficiently with their poison; I'll have to remember to send them against Klackons at some point. Rather reminds me of Tumu, actually.
Cockatrices - Didn't get much chance to use them before the game ended. The stone touch looks nasty, but they lost HP pretty quickly when I sent one 1v1 against an orc shaman. Won the fight, but were half dead. I suppose I shouldn't expect much sturdiness from a creature that is half chicken and half lizard.