Posted January 10, 2014
fluent2332: ...it amazes me that so much detail and intricacy was packed into a 24mb game. Unbelievable.
UniversalWolf: It's true, the intricacy is exceedingly impressive for a game from an era when computers had a fraction of the processing power and storage capacity they have today. The really incredible thing is that there are so many different approaches and methods, and most of them are viable. It's pretty common in games of this kind that there are one or two "best" ways of winning, and you end up defaulting to those ways over and over because everything else is inferior. No so in MoM. And somehow, despite the complexity, everything is very simple to use.
Ofc just because there are so many ways will not mean you won't find a favorite and be reluctant to change. I am having trouble not doing the Artifact/Rune build now that I have discovered it.
PS guys let me know what you think of my spell book discount info. It was just a bit annoying that I coudn't find the info easily so I wrote it up myself.