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Fixed.
The download is on the usual place.
v_140c at the usual Dragonsword.com place for anybody interested
(no more fixes coming soon)
thank you bunches! :D
version 1.40d
at
http://www.dragonsword.com/forum/phpbb/viewtopic.php?t=116
Magic Vortex, Word of Recall, Animate Dead bugs.
And AI with bigger stacks...
Enjoy.
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kyrubb: And AI with bigger stacks...

Great. Now I'll never win. :(
Thanks for the updates btw. It's great to have these bugs finally fixed.
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EndlessKnight: Great. Now I'll never win. :(

Hehe. It is good to know that the AI has 400% of your economical capacities on Impossible. On Hard, it has 200%.
Imagine playing chess against someone with four queens... if it comforts you a bit.
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kyrubb: And AI with bigger stacks...
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EndlessKnight: Great. Now I'll never win. :(
Thanks for the updates btw. It's great to have these bugs finally fixed.

Come to the forum on dragonsword.com and we'll teach you how to slap the AI silly :) Most of it is about the speed of your economic development, many players don't move along fast enough early on. In spite of all of kyrub's improvements the AI still has huge flaws, so Impossible is still quite easy to beat if you use a strong combo (without having to resort to using 11 spellbooks). Hopefully when he's done the AI will be a major challenge at Impossible for all but the mightiest wizards!
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Catwalk: Come to the forum on dragonsword.com and we'll teach you how to slap the AI silly :)

Thanks! Will do. I haven't played the game nearly as much as Moo2, but I'm eager to get more into it. I remember having trouble with Moo2 when it came out, but it's easy now. No doubt MoM will eventually get better with your tips.
kyrubb,
Thanks for all of your hard work. Can't wait to try this out.
version 1.40e is ready.
(many fixes)
http://www.dragonsword.com/forum/phpbb/viewtopic.php?t=116
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kyrubb: version 1.40e is ready.
(many fixes)
http://www.dragonsword.com/forum/phpbb/viewtopic.php?t=116

Thank you very much. Great wrok !!!!!!!!!!!!
MoM unofficial patch v1.40e changelog
-------------
Combat fixes
- -to save from items now works for Life Drain, Holy Word, Death Spell
- Life Drain cannot be used against Death immune units anymore
- the confusion surrounding the Confusion (premature combat ending, AI dispelling unit and controlling it...) should be hopefully fixed
- AI shadow deamons (and other illusion immune shooters) now can shoot "invisible"
- AI tries more to kill off units in combat
Overland fixes
- AI units stopped action by attack bug fixed
- Windwalking should always work... like it should
AI fixes
- AI aggressivity against human player cities should now be corrected
- AI now transmutes / changes terrain always in city radius
- AI gets potentially very powerful items from lairs
- magic items are no more "lost" when AI defeats another AI's hero
- bug preventing AI's sneaky attacks (when two sides have no pact) lives no more
- rebuilt research choice is now in
- AI wizards will now summon Nagas... from time to time
Interface fixes
- Archmage now shows 50% bonus on Magic screen.
Post edited June 25, 2010 by Lobuno
MoM unofficial patch v1.40f_fixed has been released!
[credit to arablizzard for correction]
Changes (f_fixed):
-------------------------
- Includes fixed Wizards.exe
- Game now reports v1.40f in the intro and load screen from the main menu
- Main Menu->Load->Settings now shows options introduced by the patch instead of the old names
- "Strategic combat" renamed to "Automatic Combat" to avoid confusion with the v1.31 setting "Strategic Combat Only" (combat controlled by player)
Features
- "fixed" the bug from v.140e by removing Transmute, Change terrain fixes
- stable world creation (you have to wait 10-60 s, rarely even more)
- AI unit appraisal bug
- AI unit yoyo movement flaw removed
- slightly improved AI searching for better settlement
- added small chance fro settlers to seek other continent after turn 60
- enemy wizards may start with any race and neutral cities on the same continent have a more diverse racial composition (EDIT by Catwalk, not sure which version these were introduced in)
Awesomeness and even a slice of cheese.
...Long shot, but any chance of multi-player?
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Narf_the_Mouse: ...Long shot, but any chance of multi-player?

No idea if it's complete or even being worked on still, but there's this. Been too busy to try it myself.
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jlafleur: kyrubb,
Thanks for all of your hard work. Can't wait to try this out.
Hi, I am new to GOG just because of MOM. I have bought and installed it and its great to know that its working! yahoo! My only question now is that I do not know what version it is. I have read that it has many bugs. Can anyone please give me instructions on how to update it to the latest 1.31 patch? Do you suggest installing those unofficial patches? Thanks and more power!