SamKuker101: EvilLoynis, ever since you recommended runemaster to me, I have been in love with this build, there are so many possibilities; things that have never occurred in my previous games.
The goal is to use Artificer and Runemaster to reduce Create Artifact casting price (and time) by 75%. This makes crafting obscenely powerful items quite easy, even at the beginning of the game!
Artifiicer: no brainer.
Runemaster: to get this requires 2 books in 3 schools, so 7 total picks.
3 extra picks There's two things to tweak. First is which schools of magic to put the 2 books in. Second is what to use the remaining 3 picks on.
I recently realized another possible thing todo with the other 3 picks.
ARCHMAGE Requires 4 picks in 1 realm. This lets you ramp up your casting skill insanely fast as well as giving you +10 right at the outset.
For instance you could do the 2 Life, 2 Chaos and 4 Sorcery Book along with the rest. This would still allow you to get Flight on your artifacts and you need only find 1 more Blue Book to get Magic Immune + Invisible.
You see ArchMage also helps you build up your casting skill faster by increasing the mana you spend by +50%. This allows your skill to go up 50% faster.
This lets you crank out the arti's faster thus gearing up your Heroes faster for conquest.
I really love to use Life Books and Choosing Heroism. This way if you get any caster Heroes you cast it on them asap and keep them at home to help casting/creating your arti's.
Chaos Books are super good for Flaming which gives your weapons +3 Atk more than they normally could have. Also if you start on Arcanus Hell Hounds are very useful for taking nodes that have Phantom Warriors as guards and even neutral towns as most overworld troops only have the 1 hp per unit that gets just annihilated blasted by Fire Breath ;)