Posted March 01, 2020
high rated
v0.91.23 Patch Notes
====================
New skill: Craft Magic Equipment
Abandoned Bowmaking skill (Weaponsmithing includes bows now)
Bowmaking skills of characters in old saves will be automatically replaced with Craft Magic Equipment
New feature: Disenchant magic items
Added 31 mines:
- 8x Common Stone Quarry
- 4x Precious Stone Quarry
- 8x Iron Mine
- 4x Noble Metal Mine
- 4x Special Metal Mine
- 3x Coal Mine
Increased mine layers
Optimized monsters distribution of mine layers
Optimized material distribution of deep layers
Increased craft skill proficiency points gaining
Increased craft cost of some recipes
Increased craft difficulty and materials consumption of wondrous items with constant magic bonus
Reduced materials consumption of Weaponsmithing/Armorsmithing
Reduced grindstone consumption
Reduced craft time
Added recipe list in description of material items
New Craft UI options:
- Fast craft animations
- Show floating text for craft results
- Filter: Variable Magic Bonus
- Filter: Constant Magic Bonus
Some monsters have high chance to drop specific items. E.g. Vampires drop Vampire Dust/Ichor.
Elite/Solo monsters have higher chance to drop valuable materials
Reduced amount of materials required of Artisans Guild quests
Adjusted rarity of some materials
Increased price of all accessories by 50%
Reduced price of Cloak of Thorns
Fixed issue where Armor Proficiency is ineffective at Mithril light/medium armor
Added 10 recipes:
- Higher/Extraordinary Bracers of Armor
- Normal/Higher/Extraordinary Amulet of Natural Armor
- Belt of Mighty Constitution/Amulet of Health/Ioun Stone of Constitution
Adjusted materials of following recipes:
- Higher/Extraordinary Bracers of Armor
- Normal/Higher/Extraordinary Amulet of Natural Armor
- Higher/Extraordinary Cloak of Spell Resistance
- Cloak of Thorns
- Cloak of the Salamander
Optimized some UIs
No longer show skill modifiers in character panel, avoiding text wrapping
Press ESC to pop up system menu in world map and dungeons
Fixed wrong responses when press ESC to close menus
Fixed bug of loading game if player in town
Fixed crash bug when lose Spike Fortress battle
====================
New skill: Craft Magic Equipment
Abandoned Bowmaking skill (Weaponsmithing includes bows now)
Bowmaking skills of characters in old saves will be automatically replaced with Craft Magic Equipment
New feature: Disenchant magic items
Added 31 mines:
- 8x Common Stone Quarry
- 4x Precious Stone Quarry
- 8x Iron Mine
- 4x Noble Metal Mine
- 4x Special Metal Mine
- 3x Coal Mine
Increased mine layers
Optimized monsters distribution of mine layers
Optimized material distribution of deep layers
Increased craft skill proficiency points gaining
Increased craft cost of some recipes
Increased craft difficulty and materials consumption of wondrous items with constant magic bonus
Reduced materials consumption of Weaponsmithing/Armorsmithing
Reduced grindstone consumption
Reduced craft time
Added recipe list in description of material items
New Craft UI options:
- Fast craft animations
- Show floating text for craft results
- Filter: Variable Magic Bonus
- Filter: Constant Magic Bonus
Some monsters have high chance to drop specific items. E.g. Vampires drop Vampire Dust/Ichor.
Elite/Solo monsters have higher chance to drop valuable materials
Reduced amount of materials required of Artisans Guild quests
Adjusted rarity of some materials
Increased price of all accessories by 50%
Reduced price of Cloak of Thorns
Fixed issue where Armor Proficiency is ineffective at Mithril light/medium armor
Added 10 recipes:
- Higher/Extraordinary Bracers of Armor
- Normal/Higher/Extraordinary Amulet of Natural Armor
- Belt of Mighty Constitution/Amulet of Health/Ioun Stone of Constitution
Adjusted materials of following recipes:
- Higher/Extraordinary Bracers of Armor
- Normal/Higher/Extraordinary Amulet of Natural Armor
- Higher/Extraordinary Cloak of Spell Resistance
- Cloak of Thorns
- Cloak of the Salamander
Optimized some UIs
No longer show skill modifiers in character panel, avoiding text wrapping
Press ESC to pop up system menu in world map and dungeons
Fixed wrong responses when press ESC to close menus
Fixed bug of loading game if player in town
Fixed crash bug when lose Spike Fortress battle
Post edited March 01, 2020 by lliihhaaoo