dtgreene: I read somewhere else that Golot isn't that great, and that you would need to be a high level to actually get a full level ahead. (Not likely to happen in a speedrun)
Experience growth is quadratic in this game, so at higher levels you might gain more than just 1 level.
It adds with all other experience bonuses, which for speedrun would be absolute must. Earliest game you can defeat all with blessings, but then you need actual levels and skills.
Also initiative =/= speed. initiative only decides who will go first in battle, while speed is actual speed.
dtgreene: Cleric might be useful if you can take a hit without dying. However,
1. you are missing a turn that could be used by a different class to stun or wound the enemy
2. if a character gets killed in one hit, there doesn't seem to be any way for a cleric to revive the character. Hence, healing is useless in this instance.
There are fights with a lot of enemies, who can hit same character repeatedly. Such fights would become a nightmare without Cleric.
dtgreene: One other strategy I have thought about is the following:
1. Have your mages stun an enemy with a spell.
2. Have your soldiers apply more stun using Stunning Strike with maces. Attacks always hit stunned targets, and this will let you prolong stun, hopefully long enough to hammer wounds on the enemy.
Stuns don't last for long. You need to use cheap SP-stacking strategy for such things to work.
dtgreene: By the way, do wounds affect evasion chance?
It affects hit chance of the wounded. Evasion is neutralized by stuns.
dtgreene: Also. on Normal (which is the difficulty one is likely to use when speedrunning), I have found that blessings are actually quite cheap.
If to look at game files, Normal mode is easy-mode (one of secondary difficulties, with most multipliers being based on "Real" difficulty), it was even called as such in Betaand Old-School veteran mdoe was called Normal. people became upset with difficulty, so developers changed difficulty names. New "Normal" is old "Easy"
Thus I don't consider it as viable mode for any kind of challenge. It is story mode where with enough patience you can brute-force Ogre at Lv 4. Also Bestiary and Game Manuals all list values of Old-School veteran mode (which is called "Real" mode in game files). In "Normal" mode you have higher HP/PP, mobs have lower HP/PP, they give more gold, AND price scaling is much smaller.
Also Blessings' price scale with level. Don't forget that gold is needed for skill points AND gear (as your main gearing path will be through vendor).
dtgreene: I haven't encountered hounds yet, but if I were to speedrun this game, I would try to figure out what exactly causes them to spawn so I can prepare and hopefully manipulate them.
I have thread on them somewhere on this forum. Sadly, it isn't as easy. Cursed Hounds spawn each time you uncover 800 Fog-of-War cells (+- random number). game starts tracking it when you get Lv.4 or so. The moment when hounds started to hunt you down isn't shown in the game. Warning Message appears long after game decided that it is time for hounds. No matter what you do with them, there is a high chance of getting very nasty and expensive surprise...
dtgreene: (Possible speedrunning party: 3 mages, 2 soldiers?)
Not on Old-School Veteran. You are free to try, but there are enemies which have way too much HP, can deal quite significant pain, and your party will die just because there is noone to heal them through all the punishment. Back row isn't covered from ranged and spell attacks, and your casters die just from looking at them. Also without severely crippling your Gaulen to the point of entire uselesness by investing in thief skills, you will have to farm tons of food to rest after each 1-2 traps as there will be noone to even heal the damage from traps. You can carry only 6 days worth of food, so you can't just farm it for year ahead.
You are welcome to try, but it will be highly frustrating. You simply don't know what kinds of nastiness await you without Cleric. It might look doable at first, but eventually game will become unwinnable (or requiring way too much efforts to even bother trying).